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Gurren Lagann Review: 27 Episodes of Drills, Grief and Escalation That Never Stops Turning

Gurren Lagann ran 27 episodes in 2007, directed by Hiroyuki Imaishi at Gainax. Rotten Tomatoes scores it 10.0/10 — a perfect 100%.

By mitch·6 min read
A vast mechanical beast rises above a desolate subterranean village, its drill head glowing amid the ruin.

Gurren Lagann ran for 27 episodes on TV Tokyo and its affiliates, from April 1 to September 30, 2007. It was directed by Hiroyuki Imaishi, with series composition by the playwright Kazuki Nakashima, and animated by Gainax. It is a mecha series about digging, and about what happens when you stop.

Rotten Tomatoes lists the show at 10.0/10, a 100% score. That is the aggregate, and it is not a soft one. Gurren Lagann is the rare series where the premise, the pacing and the ending all hold the same line.

Trailer, via Aniplex USA.

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Simon, Kamina and the Village of Giha

The story starts underground. The Spiral King, Lordgenome, rules Earth and forces mankind to live in isolated subterranean villages, cut off from the surface and from each other. Simon is a meek young digger, conscripted to expand his home of Giha village deeper into the earth. He lives with Kamina, his best friend and older brother figure, an eccentric delinquent who dreams of visiting the surface the way his father did.

Simon unearths a drill-shaped key called a Core Drill. Then he finds a small Gunmen — the mecha of this world, each one built with a body that resembles a face. A giant Gunmen crashes through the ceiling and attacks the village, pursued by a woman named Yoko. Simon uses the Core Drill to activate the smaller machine. Kamina names it Lagann.

That sequence is the whole show in miniature. Simon does not win because he is strong. He wins because he has a tool and refuses to stop turning it. The ceiling breaks. He and Kamina reach the surface.

Beastmen, Gunmen and Team Dai-Gurren

The surface is a violent land. Lordgenome’s Beastmen — humanoid creatures who serve as his army — pilot Gunmen and hunt the humans who escape. Kamina hijacks an enemy Gunmen and names it Gurren, combining it with Lagann to form the mecha Gurren Lagann.

Their actions inspire other humans to steal their own Gunmen and join. Team Gurren becomes Team Dai-Gurren. The team eventually captures an enemy Gunmen fortress to use as a base of operations.

Then one of Lordgenome’s four generals kills Kamina in the battle before that capture. Simon sinks into depression until he meets Nia, who is revealed to be Lordgenome’s daughter. Nia helps him come to terms with the death. The rest of Team Dai-Gurren push him to become the team’s leader.

When a young laborer escapes to the world aboveground, he discovers a violent land in which humans battle robots controlled by a power-hungry noble.

The Cast Behind the Mecha

The Japanese cast carries the weight. Tetsuya Kakihara voices Simon. Katsuyuki Konishi voices Kamina. Marina Inoue voices Yoko Littner. Nobuyuki Hiyama voices Viral. Mitsuki Saiga voices Rossiu Adai. Yukari Fukui voices Nia Teppelin. Kiyoyuki Yanada voices Thymilph, Michiko Neya voices Adiane, Takaya Kamikawa voices Anti-Spiral.

Takako Honda voices two roles, Gimmy Adai and Leite Jokin. Takashi Kondo voices Kidd Coega.

Element Detail
Simon’s machine Lagann, activated by the Core Drill
Kamina’s machine Gurren, hijacked from the enemy
Combined form Gurren Lagann
Enemy mecha Gunmen, each with a body like a face
Enemy army Beastmen, serving Lordgenome
Base of operations A captured enemy Gunmen fortress

The table looks tidy. The show is not. That is the point of the pairing.

A 27-Episode Run That Never Idles

Twenty-seven episodes is a commitment, and Gurren Lagann spends them. The series aired on TV Tokyo, TV Aichi, TVQ, TV Osaka, TVh and TSC. It was produced by TV Tokyo, Konami Digital Entertainment, Dentsu and Aniplex. The genres are animation, action and adventure, sci-fi and fantasy — a list that undersells how much the show does with a single idea.

The North American license moved three times. ADV Films announced it in 2007, Bandai Entertainment took it in 2008, and Aniplex of America took it in 2013. In the United Kingdom, Manga Entertainment licensed it in 2007, Beez Entertainment in 2008, and Anime Limited in 2013. The Sci Fi Channel acquired broadcast rights and began airing it in July 2008 as part of its Ani-Monday block. A manga adaptation ran from 2007 to 2013, published by ASCII Media Works.

None of that movement is a knock on the show. It is a record of how many hands a good thing passes through before it settles.

What Actually Holds Up

The first half is a revolt. The second half is bigger than that, and the show knows it. Once Nia arrives and Simon takes the team, Gurren Lagann stops being a story about escaping a hole and becomes a story about the enemy behind the enemy — the forces of the true enemy, after Lordgenome’s forces are dealt with.

That escalation is where most mecha series break. Gurren Lagann does not break, because it set the rule in episode one: the drill goes up. Every later fight is the same fight at a larger size. Imaishi and Nakashima build the whole run on one mechanic and never apologize for it.

The Kamina death is the load-bearing scene. It arrives in the battle before the fortress capture, and it does real damage to the show’s momentum — deliberately. Simon’s depression is not a detour. It is the second act, and Nia is the reason it works. She is Lordgenome’s daughter, which means the person who pulls Simon out of the dark is the daughter of the man who put him there. That is a clean piece of construction.

The weaker stretch is the middle, where Team Dai-Gurren grows and the show has to service a larger cast. Rossiu, Viral, Yoko, the generals — all of them get their moments, and the moments are good, but the ensemble dilutes Simon’s arc for a few episodes. It recovers. It always recovers.

The Score

Rotten Tomatoes rates Gurren Lagann 10.0/10 (100%).

The show does not hedge. It has one thesis — that a person with a drill and no quit can break a ceiling, and then another ceiling, and then the sky above that — and it commits to the thesis for 27 episodes. The cast is deep, the direction is confident, and the structure pays off the setup from the first episode. The license churn across ADV, Bandai and Aniplex of America, and across Manga, Beez and Anime Limited, is noise. What matters is on the screen.

That perfect aggregate should not be read as a claim that the series is flawless. The middle sags. The ensemble eats screen time that Simon could use. But the ending earns the beginning, and the beginning earns the ending, and that is rarer than any single perfect episode.

Rotten Tomatoes puts it at 100%. That tracks. Watch it for the drill. Stay for the fact that it never stops turning.

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