
‘Teen Titans Go!’ Has Outlasted the Show It Spun Off From
Teen Titans Go! ran 454 episodes across nine seasons, swapping superhero drama for laundry jokes. A review of Cartoon Network's durable comedy spin-off.


Teen Titans Go! ran 454 episodes across nine seasons, swapping superhero drama for laundry jokes. A review of Cartoon Network's durable comedy spin-off.

DreamWorks Dragons bridged the How to Train Your Dragon films across 40 Cartoon Network episodes. A fair 7.8/10 review of the two-season run.

Codename: Kids Next Door won a viewer poll in 2001, ran six seasons on Cartoon Network, and built a spy world out of treehouses, 2x4 tech and a grudge.

Ninjago: Masters of Spinjitzu ran 16 seasons and 210 episodes from 2012 to 2022. A review of the six ninja, the format, and why it scores 8/10.

Ed, Edd n Eddy ran on Cartoon Network from 1999 to 2008 — 126 episodes of failed schemes, jawbreakers, and one creator who kept creative control.

Justice League Unlimited ran 39 episodes over three seasons, closing the DC Animated Universe with a bigger roster and half-hour stories.

Ben 10: Ultimate Alien reset the franchise — Ben's secret is out, the Ultimatrix evolves his aliens, and Aggregor raises the stakes. Our review.

Dexter's Laboratory ran four seasons and 220 episodes on Cartoon Network, launching the network's first Cartoon Cartoon under Genndy Tartakovsky.

Samurai Jack turns 25: how Genndy Tartakovsky's tale of a prince stranded in Aku's future ran 60 episodes and earned a 9.3/10.

A review of Craig McCracken's Powerpuff Girls, Cartoon Network's fast, funny superhero cartoon with great villains and a rigid formula.

The Grim Adventures of Billy and Mandy ran 184 episodes on Cartoon Network from 2001 to 2007, built on one bargain: Grim loses a limbo contest, forever.

Scooby-Doo! Mystery Incorporated gave Crystal Cove a real story arc, real ghosts and an 8.2 audience score. Here's why the 2010 series still holds up.
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