
Escape From Tarkov’s 1.2.0.0 Update Makes the Extraction Shooter Easier for Newbies
Escape From Tarkov's 1.2.0.0 update adds a veteran-novice pairing reward scheme, PvE prestige ranks, and revamped bot behavior.


Escape From Tarkov's 1.2.0.0 update adds a veteran-novice pairing reward scheme, PvE prestige ranks, and revamped bot behavior.

A grievance against the wretched second phase of the boss fight, wherein the foe heals and the victor's triumph is stolen.

Stellar Jockeys argue '90s PC classics taught ethics through systems, not dialogue, citing XCOM corpse sales and Crusader's alarm button.

A studio founder rails against the RPG formula of the chosen one, saying games are still 'for teenagers' when the audience is grown.

Capcom's Mega Man: Dual Override team talks dual protagonists, custom chips, and balancing old-school difficulty for new players.

Garry Newman gives s&box citizens necks, admitting the neckless look drew many many negative reviews.

Game Changer creator Sam Reich admits he can't control the show's competitiveness, embracing unpredictability over control.

The Blood of Dawnwalker's vampire form is stronger than human form by design. Director Konrad Tomaszkiewicz explains why.

Arc Raiders is moving its loot hotspots around between sessions to fight boredom and cheating, per the devs' own explanation.

Former Dragon Age exec Mark Darrah tells fans what he'd cut from Origins, 2, Inquisition, and Veilguard, plus one addition he pushed for.

Dawnwalker's devs admit 'fear' drove them to loosen the game's strict time limit after hearing player concerns.

A writer finds peak gaming in a 38-second orc-scorpion club fight in WoW: Forever, a slow MMO that rewards curiosity.
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