
Sid Meier’s Starships Review: A Solid Ship-Builder, a Weak Tactical War
A review of Sid Meier's Starships, a turn-based space strategy game with a solid ship-builder but weak combat.


A review of Sid Meier's Starships, a turn-based space strategy game with a solid ship-builder but weak combat.

A game of star systems and hexagonal tiles, wherein matches fall and rise according to the laws of space.

A grim tale of a solitary detective and a murder whose threads lead ever deeper into a city's shadows.

A tale of a ghost village in Norway, where Edward Harden searches for his vanished sister amid terror and dread.

A tale of Dr. Mario: Miracle Cure, a tale of falling capsules and viruses, wherein the old formula holds sway.

Three pro gamers share 12 burning opinions on Slay the Spire 2, from Act 1 rage to Shiv spam joy, after 894 hours.

A dreamlike wander through a strange world, guided by a voice in the distance — Anodyne reviewed.

A review of Gang Beasts, a party game of floppy doll battles and cliff throws, praised for its chaos and camaraderie.

A small fighting game with big ambitions, trading serious weight for bright color and borrowed anime references.

A review of Control Resonant, wherein Remedy's grander, busier sequel loses the intimate dread of its predecessor's haunted house.

A small robot wields a cord of power across seven worlds of wonder, yet his foes prove harsher than his charm.

A rhythm game dressed as a fighting adventure, praised for its score and style, yet wanting for depth and challenge.
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