
Need for Speed: Unbound Review: A Confident Racer With a Thin Spine
Need for Speed: Unbound review — Criterion's cel-shaded racer, its Lakeshore City setting, weekly risk cycle, and why it's the series' last game.


Need for Speed: Unbound review — Criterion's cel-shaded racer, its Lakeshore City setting, weekly risk cycle, and why it's the series' last game.

Gran Turismo Sport bet everything on FIA-certified online racing, then shut its servers in 2024. A look at what it got right and what it lost.

Grid, Codemasters' 2019 racer, is delisted and its online services shut down on 19 December 2025. A review of its six disciplines, commentary and 7.8 score.

Ridge Racer Unbounded (2012) let players smash tracks apart. A look at Bugbear's destruction racer, its 7.6/10 score, and why it ended the series on consoles.

Dirt Showdown, Codemasters' 2012 arcade racing spin-off, lost its online servers in March 2026. Here's what still works and what's gone.

Colin McRae: Dirt launched in 2007 with 46 cars, a 60-minute repair clock and a 100-player mode that was really solo hot-lapping.

Burnout Dominator review: EA UK's 2007 PS2 and PSP racer brings back Burnout chains and the blue boost meter, but drops Crash Mode. Score: 8/10.

Daytona USA review: Sega's 1994 arcade racer still feels fast, loud and fair — one car, three tracks and physics that hold up today.

F1 22 review: Codemasters' 2022 Formula One game nails new cars and tracks, but F1 Life drags. Score 8.3/10, delisted in 2024.

F1 23 review: Braking Point 2 brings back Devon Butler, whose tinnitus diagnosis ends his season as Callie Mayer takes his seat. Score: 8.8/10.

Driver: San Francisco review — how Ubisoft Reflections turned a coma dream and the Shift mechanic into the best game in the series, with 140 cars and 208 miles.

Midnight Club: Los Angeles launched late in 2008 as the biggest game in the series, with 43 cars, a seamless LA map and a City Champ career.
As an Amazon Associate, Clay Tribune earns from qualifying purchases.