
Space Marine 2 Dev Admits Chaos Is Harder to Fight Than Tyranids, Confirms Balance Plans
Space Marine 2 devs admit Chaos fights harder than Tyranids, confirm a plan to fix it. Here's how the problem plays out.


Space Marine 2 devs admit Chaos fights harder than Tyranids, confirm a plan to fix it. Here's how the problem plays out.

A tale of WWE Battlegrounds: arcade wrestling, spectacle, and a paywall that spoils the fun.

A city rent by inverted gravity, wherein a grappling hook bears a tale of loss and resistance, though the shooter beneath it fails.

NBA Playgrounds nails the roster and the dunks, but pack unlocks and an internet requirement for local PS4 play get in the way of the fun.

NBA 2K Playgrounds 2 review: the 2v2 arcade sequel adds modes, dedicated servers and a pack economy that gates the roster behind Baller Bucks.

TimeShift review: Saber's 2007 shooter gives you a suit that slows, stops and rewinds time in a rain-soaked 1939. Great mechanic, thin story. 7.5/10.

Warhammer 40,000: Space Marine II review — Captain Titus, Tyranid hordes, and co-op carnage. A weighty shooter that trades invention for execution. 7.9/10.

Saber's Tim Willits admits North American game dev is gone, burned by triple-A burn rates.

A studio officer confesses no change of manner shall follow the tempest of AI controversy, trusting the publick's own judgment.
As an Amazon Associate, Clay Tribune earns from qualifying purchases.