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Star Wars Zero Company’s Surprise Second Sister Boss Fight Is A Clever Callback

Star Wars Zero Company reveals Trilla Suduri as the Inquisitorius' Second Sister in a surprising boss encounter.

By mitch·3 min read
A cloaked figure wields a red lightsaber against a small group of soldiers in a dim corridor.

Bit Reactor’s Star Wars Zero Company has a surprise boss fight, and it is not what anyone expected. The tactical strategy game, set in the twilight of the Clone Wars, brings back a familiar face from Star Wars Jedi: Fallen Order — Trilla Suduri, who becomes the Inquisitorius’ Second Sister. The twist: players cannot defeat her.

Trilla Returns As A Boss

Tel-Rea Vokoss is the most unique unit players will have on their crew, a Jedi Padawan armed with a mastery of the Force and skill with dual lightsabers. Her storyline eventually reaches a climax when Trilla’s name is dropped, and the narrative shifts to show her as the Second Sister, clad in black and wielding a red-bladed lightsaber. The reveal is a genuine surprise for fans of Fallen Order, where Trilla’s descent into the Inquisitorius is central to the game’s plot.

But the fight itself is not a contest of skill. Players cannot hope to overcome her. Instead, they must simply survive for a number of turns while she attacks. It is not much of a boss fight at all — it is a survival encounter, pure and simple.

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The Twist’s Effect On The Story

The twist is effective because it respects the source material. Anyone who has played Fallen Order knows Trilla’s fate, so the reveal is a callback rather than a surprise. But the game makes the connection explicit, naming Trilla and showing her as the Second Sister in a cinematic moment.

The review notes that the game has little time to explore Tel-Rea and Trilla’s relationship in depth. There is no resolution about how Tel-Rea reconciles that she is one of the last surviving Jedi, and there is no closure on how she interacts with Trick, another operator on the crew, once he is rehabilitated. Those are small losses, but they keep the reveal contained to a single encounter rather than a full arc.

What This Means For The Franchise

The reveal shows how Star Wars game lore can cross over between titles without being tied to a single franchise. Zero Company is a tactical strategy game, while Fallen Order is an action-adventure platformer. That the two share characters and references is a sign that the official canon is willing to acknowledge its own history across different mediums.

It also suggests that Cal Kestis, the protagonist of Fallen Order, might appear outside the Jedi games. The review speculates that if Trilla can make an unexpected appearance in a non-Jedi game, Cal could too. Fans of the series might someday see Cal elsewhere in the Star Wars universe.

“It might’ve been neat to see more of Trilla before she was psychologically tortured and poisoned, but anyone who’s played Star Wars Jedi: Fallen Order and hears her name will already know that, based on where these games’ narratives intersect in Star Wars’ prequel timeline, Trilla won’t be ‘Trilla’ when they see her, but the Inquisitorius’ Second Sister.”

The reveal is a clever callback, even if the fight itself is a one-sided affair. It rewards players who have followed the broader Star Wars narrative, and it opens the door for future crossovers. Whether that door stays open depends on whether developers continue to treat the canon as a shared space rather than a closed one.

The Trilla reveal is a small but memorable moment for fans of the larger saga.

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