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Kojima Shares New Details on Physint: 70% of Its Cast Are Fans

Hideo Kojima reveals new casting, plot, and timeline details for Physint, his upcoming action-espionage game and Metal Gear successor.

By mitch·4 min read
A lone figure stands in a dark, rainy city street lit by neon lights, evoking a spy thriller atmosphere.

Hideo Kojima is back on the mic, and he has plenty of new details to share about Physint, his upcoming action-espionage game and spiritual successor to Metal Gear Solid. The renowned game director revived his Koji10 podcast after a year and spent 79 minutes talking casting, story, and development, with English subtitles for the YouTube faithful.

Kojima described Physint as a project to mark his 40th anniversary as a game developer. He wants it to evoke the roots of the Metal Gear Solid games while being a fresh interactive experience with a different kind of spy action. The aim is to pack it full of new ideas. He has said before that every game he makes feels like it could be his last, and that sense of urgency carries into Physint as well.

The Cast and the Fans

The story and cast updates were a major part of the podcast. Kojima says he has the plot locked down and pitched all of the actors himself. A remarkable 70% of those actors are apparently Kojima fans.

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Many character names have already been decided. Filming is scheduled to start next year, and three performers have already been scanned: Bill Skarsgard, Charlie Fraser, and Minami Hamabe. Those scans suggest the game will use performance-capture technology, which would fit the project’s ambitions.

A Long Road Ahead

Kojima, who is 63, said he makes every one of his games as if it could be his last. Physint itself has been a long road since its announcement. The project made huge headlines recently after Kojima revealed that Sony was set to cancel it as its publisher, leading to Microsoft stepping in to pick it up.

Kojima said last year that Physint was 5-6 years away. That remains the target, though the path has shifted considerably since then.

What the Timeline Looks Like

Here is how the two projects stack up:

  1. OD, the PT spiritual successor, is expected to ship before Physint.
  2. Physint remains 5-6 years away, per Kojima’s own estimate from last year.
  3. Filming for Physint starts next year.
  4. Skarsgard, Fraser, and Hamabe have already been scanned for the project.

The timeline shows the project moving forward despite the recent upheaval. Filming starting next year is a concrete milestone, and the five-to-six-year figure gives fans a sense of when to expect the finished game.

Why This Matters

Kojima’s approach to Physint is deeply personal. He is commemorating four decades in the industry with a game that honors his past work while pushing into new territory. The fan-heavy cast adds another layer of meaning, given that so many of the actors are already Kojima fans.

Kojima’s decision to keep sharing updates directly with fans, through podcasts like Koji10, keeps the public engaged with the development process. The direct line to Kojima means fans get the news straight from him, rather than waiting for announcements from publishers or studios.

Every game carries that weight, and Physint is no exception. For Kojima, this is a chance to look back at a long career while building something entirely new.

What We Are Watching For

The biggest unknown is how Physint will play. Kojima described it as an action-espionage game, a different kind of spy action from Metal Gear Solid. The new ideas he is aiming for will define the final product.

The cast is also a draw. Skarsgard, Fraser, and Hamabe bring star power to the project, and the fact that 70% of the actors are Kojima fans speaks to the personal nature of the project. It suggests a project built around people who genuinely care about the work Kojima has done.

Physint remains a project to watch, with a timeline that stretches out over the coming years. Kojima’s commitment to the craft is clear, and that is the story here.

The podcast is available on YouTube with English subtitles. The full 79-minute episode covers the project in depth for anyone who wants to dive deeper.

For now, the wait continues. Physint is still years away, but the road to its release is getting clearer with each update.

See the a run of 14 images at IGN.

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