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Thirteen Years On, Wii Party U Still Works As A Party Game

A party game wherein many gather round a board, and through chance and cunning, much mirth ensues.

By mitch·3 min read
A company of friends assemble around a table strewn with tokens, engaged in a merry contest.

Wii Party U wants to turn your living room into a game show. That’s the pitch, and it mostly delivers. The 2013 multiplayer game from NDCube, published by Nintendo for Wii U, bundles board games, mini-games and tabletop activities into one package. It’s a sequel to 2010’s Wii Party, and it keeps the same spirit while adding new modes and a new controller trick.

Trailer, via Nintendo of America.

The Four Party Modes

Wii Party U splits its content across four main modes, each built around a different way to play together. Here’s how they break down:

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  • TV Party plays out on the big screen with up to four players, using Wii Remotes and the Wii U GamePad. Players move along a board, and each space brings a different effect.
  • Highway Rollers sends players down a highway, taking turns to decide the order and overcome obstacles along the way.
  • GamePad Island puts the GamePad front and center, with players moving spaces based on microgames played on the controller itself.
  • Mii Fashion Plaza tasks players with racing around a plaza to gather pieces for costumes.

Party Phil hosts everything, announcing what happens at each step. The game leans on familiar Mario Party-style mechanics throughout, with tiles that reward or punish players as they move along the board.

What the GamePad Adds

The biggest addition is the GamePad itself. Wii Party U comes with a stand that props the controller up on a table, letting players use it hands-free for tabletop games. That’s a clever trick, and it works well in the “House Party” games, which bring the GamePad and Wii Remotes together across a group.

Mini-games can be played using the GamePad, and players run into Minigame Balloons to trigger them. Winning those balloons lets players move extra spaces. The setup is simple, but it removes the need for a second screen entirely, which is a real win for parties that want to share the action.

The Numbers Behind the Game

Over 80 different mini-games are available across the modes. That’s a large pool to draw from, though the variety depends on which mode you’re playing. The TV Party board game alone holds a lot of content, with each tile tied to a different challenge or bonus.

Mode Players Format
TV Party 1-4 Big screen board game
Highway Rollers Up to 4 Highway race
GamePad Island Up to 4 GamePad-based board game
Mii Fashion Plaza Up to 4 Costume collection race

Where It Falls Short

Not everything lands. Some modes feel thin next to the TV Party board game, which carries the bulk of the replay value. The “House Party” games are fun in small doses, but they don’t hold up over long sessions.

The difficulty curve also shifts without warning. Some mini-games are easy, others are punishing, and the game doesn’t always explain why the stakes changed. That inconsistency can frustrate players who expect a steady challenge.

A Solid Party Game

Wii Party U isn’t a deep game, and it doesn’t pretend to be. It’s a party game, pure and simple, and it succeeds at that role. The GamePad stand is a smart addition, and the mini-game library is large enough to keep a group entertained for an evening.

The TV Party mode remains the best reason to play. The board game format, combined with the wide range of mini-games, makes it the mode most likely to get pulled out again.

Final Word

Wii Party U isn’t reinventing the genre, but it doesn’t need to. It takes the formula that worked for Wii Party and builds on it with a better controller setup and a bigger library of mini-games. The result is a solid party game that rewards gatherings, even if it doesn’t push the genre forward.

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