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Gran Turismo 6 Review: 1,200 Cars, Deep Simulation, and a Steep Learning Curve

A vast collection of cars, a demanding driving model, and wide tracks await the dedicated racer in Gran Turismo 6.

By mitch·3 min read
A racing car speeds down a wet track under the light of a distant grandstand.

Gran Turismo 6 arrives on PS3 with a promise: the series’ biggest, most complete outing yet. The game delivers a vast selection of cars, a wide range of tracks, and a simulation mode that asks players to master handling before the clock stops. It is a package built for the dedicated racer, not the casual driver, and it knows exactly what it wants to be.

Trailer, via GRAN TURISMO TV.

The Car List

The car count in Gran Turismo 6 is the headline draw. Players can choose from over 1,200 vehicles, ranging from classic hot rods to modern hypercars. Each model carries its own weight, grip, and power curve, giving the collection a depth that few racing games attempt. The selection spans manufacturers from Abarth to Zagato, with a particular focus on Japanese marques that defined the series’ identity.

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Driving Model and Tracks

The driving model remains the core of Gran Turismo 6. Handling is physical, demanding players learn how each car moves through turns and how weight shifts under acceleration. The game rewards patience over speed, pushing players to understand the physics of motion rather than simply pressing the gas pedal. This is a simulation, not a arcade ride, and the difficulty reflects that choice.

The track list is extensive, with a mix of familiar circuits and new designs. The game includes official tracks alongside fictional courses that test braking, cornering, and acceleration in equal measure. The presentation is sharp, with detailed scenery and weather effects that add to the driving experience without overwhelming it. Players who want to race fast will find plenty of places to do so, while those who want to study the physics will find tracks designed around precise lines.

Online Play

Online play in Gran Turismo 6 is a mixed bag. The game supports online races, but connection issues can disrupt otherwise smooth sessions. The community is active, and the competitive modes offer a reason to keep coming back. However, the online component is not without friction, and players looking for a stable multiplayer experience may need to wait for patches or settle for local play instead.

Sound and Presentation

The audio design in Gran Turismo 6 is excellent, with engine sounds that respond to throttle inputs and tire feedback that conveys road surface. The presentation is clean, with menus that are easy to navigate despite the sheer volume of content. Loading times can be long, particularly when switching between cars or tracks, but once a session begins, the frame rate stays steady.

What Works and What Needs Work

  • The car selection is the series’ largest ever.
  • The driving model rewards precision and control.
  • The track variety offers something for every skill level.
  • The sound design is consistently strong.

  • Online stability can interrupt otherwise smooth sessions.

  • Long loading times during menu navigation.
  • The difficulty curve can frustrate newcomers.

Gran Turismo 6 is a game for players who want to study the physics of driving. It is not a game for those who want instant gratification. The learning curve is steep, and the game expects players to put in hours of practice before mastering even the simplest cars. That barrier is also its strength: the game feels rewarding once the effort pays off.

The presentation is polished, the content is deep, and the driving model is the best the series has offered. It is a game that respects its audience and demands respect in return.

Gran Turismo 6 earns an 8.3 out of 10.

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