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GTA 5 modders have installed Hulk’s power to smash buildings in San Andreas

A writer stacks mods upon GTA 5, giving its characters Superman's very own beams of light, breath of ice, and flight itself.

By mitch·5 min read
A figure flies above a city street where cars burn and a haze rises amid the ruin.

A writer has spent the past few days installing Superman powers into GTA 5, turning its characters into flying, eye-beaming heroes who can freeze cops mid-chase and set passing cars on fire. The project, titled “Forget GTA 6, I have brought GTA 5 closer to being the true greatest game of all time: Hulk – Ultimate Destruction,” is a daily experiment in mod stacking, and today’s update adds laser eyes, freeze breath, X-ray vision, and flight to the mix.

The goal is simple: keep transforming Grand Theft Auto 5 into a version of GTA 6, this time on PC, until either the game becomes a perfect imitation of the upcoming title or it falls apart completely. Today’s installment draws a direct line between Rockstar’s billion-dollar blockbuster and a long-forgotten action game starring the Hulk.

The Logic Behind The Mod

The writer begins with a logical argument. GTA 6, swollen with its billions, will be the greatest game of all time. That is established by the apocalyptic excitement around its release. Yet GTA 6 has not arrived, and the present holder of that title, per the writer, is The Incredible Hulk: Ultimate Destruction, a game for PlayStation 2, original Xbox, and GameCube.

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From there, the reasoning follows:

  1. GTA 6 will be the greatest game of all time.
  2. GTA 5 is not GTA 6.
  3. Therefore, the greatest game of all time, currently, is The Incredible Hulk: Ultimate Destruction.
  4. Ergo, GTA 6 will basically be like The Incredible Hulk: Ultimate Destruction.

It is a ridiculous comparison, yet the writer does not defend the quality of the Hulk game. Instead, the humor lies in the fact that the modified GTA 5, featuring heroes with extraordinary abilities, is already nearer to that imaginary future than the actual GTA 6 has gotten so far.

What Superman V Adds To GTA 5

Superman V gives each of the game’s three playable characters a complete set of powers to use. Players can now make their characters shoot laser eyes, cryo eyes, pulse eyes, and other kinds of eye attacks, alongside freeze breath and X-ray vision. The characters can also take flight, although the way they move through the air frequently fails to match what players expect from it.

The writer describes the X-ray vision as a heat-haze effect that happens intermittently. The ability subjects Los Santos’ now-roving ambient hit squads to the carcinogenic effects of sustained exposure. The ability to ignite passing cars with heat vision and freeze cops mid-chase is the kind of power fantasy that GTA 5’s normal weapons simply cannot match.

The author points out that the mod strips guns away, just as the hero of A Farewell To Arms likely did after discovering he could set people on fire by staring at them. It’s a literary reference, but the result is a game deprived of its customary violence in favor of a distinct sort of disorder.

Why Superman Powers Work Better Than Guns

The author concedes that the design succeeds far more than expected. Setting off vehicles as they pass with heat vision, stopping officers mid-pursuit with cold, and incinerating rival gangs with X-ray vision all produce a distinct brand of chaos. Flight stands as the standout feature, even when it stumbles, leaving Franklin, Michael, or Trevor plummeting through the air without control, much like a drifting petal.

What stands out most about GTA 5 is the absence of guns. A game centered on combat loses its core weapon systems, which pushes players toward a different pace entirely. The writer treats the removal as a farewell, pointing out that pressing any function key now brings up a heap of separate mod menus: Enhanced Native Trainer, Menyoo, the piggyback mod, and the dog-summoning mod.

The Keyboard Problem

The author’s main worry is that the control setup is losing its available keys fast. As things stand right now, pressing any function key opens several mod menus at once, which risks breaking the game’s control scheme before the mod itself falls apart.

The irony is that the writer is trying to make GTA 5 better than GTA 6, and the process might end up breaking the writer’s ability to control the game entirely. It is a classic case of the tools outpacing the person wielding them.

Comparing The Three Games

Game Platform Power Set Core Mechanic
GTA 5 PC Guns, vehicles, melee Open-world crime
GTA 6 PC Unknown Unknown
The Incredible Hulk: Ultimate Destruction PS2, Xbox, GameCube Super strength, flight Unknown
Superman V-modded GTA 5 PC Laser eyes, freeze breath, X-ray vision, flight Chaos and destruction

Below is a list of games the writer sets against each other for comparison. GTA 5, which began as a crime simulator, has been transformed by a mod into a superhero action game that also grants players intermittent X-ray vision.

The Writer’s Background

The writer behind the project is a games journalist named Josh, whose very first memory comes from playing Quake 2 on the family computer at an age far too young for it. That experience made him game-brained in a way that can’t be undone. His work has shown up in Vice, Fanbyte, and the Financial Times, and he has written far too much on everything from visual novels to Assassin’s Creed.

He holds CRPGs, immersive sims, and games where ambition exceeds their budget among his deepest loves. He believes you’re far too harsh on Deus Ex: Invisible War.

The Daily Routine

A daily update keeps the project running, with the writer posting each new mod addition and its effects. Today’s entry brings today’s entry covers the Superman V installation, but the series continues, with the writer promising to return tomorrow to report on what new horrible thing has been done to Rockstar’s baby.

A person installs a mod, puts it to the test, and then sets down their findings. The comedy arises from the clash between the grave manner of the reasoning and the absurd character of the abilities being brought in.

What worries the writer is the dwindling supply of keys on the keyboard, along with the mounting pile of mod menus. The humor lies in the game becoming unmanageable not due to any fault, but because it has grown far too potent.

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