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‘Saw IV’ Trades Jigsaw for a New Killer and Earns Its 6.2

A grim tale of vengeance and a new game of dread, wherein a phantom killer replaces the old master of torment.

By mitch·4 min read
A cloaked figure stands amid shadows, clutching a mysterious box within a dim chamber of dread.

“Saw IV” opens with a murder that looks like a suicide, and it spends the next hour and a half proving that the man who committed it was not John Kramer. The fourth installment in the horror franchise drops the Jigsaw character entirely and replaces him with a new killer, a new game, and a new set of victims. It is a sequel that wants to feel like a reboot, and it mostly succeeds, though not without cost.

Trailer, via Lionsgate Movies.

The New Killer

The new villain, whose identity is kept secret until late in the film, is the central mystery of “Saw IV.” He operates in a similar fashion to Jigsaw, leaving traps and puzzles for his targets, but his motives are different. He is not interested in justice or morality. He is obsessed with revenge.

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The reveal of his identity is a genuine surprise, and it pays off. The twist changes the entire meaning of everything that came before it. That is the film’s strongest moment.

A New Game

The game itself is simpler than some of the elaborate contraptions seen in earlier films. There are fewer mechanical traps and more psychological ones. The focus shifts from physical endurance to emotional manipulation. Victims are forced to make moral choices under extreme pressure, and the film tracks their reactions closely.

This shift is a smart move. It avoids the diminishing returns that plagued later entries in the series, where the traps became increasingly absurd. The new game is grounded in fear and isolation, which makes it scarier than any trap that could be built in a warehouse.

The Body Count

The body count is high, and the violence is graphic. Heads are severed, limbs are broken, and blood is everywhere. This is a brutal film, and it does not apologize for being one. The gore is not gratuitous so much as functional. Each death serves the plot or the character arc.

There is a scene involving a drill that is particularly memorable, and it stands out even among the series’ most violent moments.

Detective Hoffman’s Story

Detective Mark Hoffman is the lead character, and he carries the film’s investigative thread. His pursuit of the new killer is the spine of the narrative. The film takes time to establish his backstory, his family life, and his obsession with the case. This is a departure from previous entries, which often focused on the victims rather than the investigator.

The performance is solid, and the character’s journey is compelling. His arc reaches a tragic conclusion that feels earned.

The Sequel Problem

“Saw IV” is a sequel, and it suffers from the same problems that plague most sequels. The mythology is dense, and new viewers will be lost. The film assumes familiarity with the previous installments, and it references events and characters without much context. This is a barrier to entry, and it will frustrate newcomers.

The film also tries to resolve lingering questions about the original Jigsaw’s fate. These answers are delivered in a way that feels rushed and unsatisfying. The series has always had continuity issues, but “Saw IV” leans into them rather than fixing them.

Comparing the Games

Game Focus Setting Tone
Original Jigsaw games Physical traps Warehouses, apartments Grim, mechanical
New killer’s games Psychological manipulation Ordinary rooms Fearful, intimate

The table shows the shift in focus. The new killer understands that terror can come from a locked room as easily as from a room full of machines.

What Works

The film’s strengths are its pacing and its ability to build tension. The scenes between the victims are tense and well-written. The dialogue is sparse, which suits the genre. The film knows when to hold back and when to strike, and it rarely overexplains its setups.

The ending is a mixed bag. It resolves some threads while leaving others open. Some viewers will find it conclusive; others will see it as a setup for further films.

What Doesn’t Work

The film’s weaknesses are structural. The middle section drags, and there are stretches where the pacing slows to a crawl. Some scenes feel padded, and the runtime could have been shorter. The film also leans heavily on flashbacks, which disrupt the forward momentum of the story.

The film’s attempt to retcon elements of the series is ambitious but uneven. Some fans will appreciate the effort; others will find it confusing.

Ranking the Films

Here is how the four “Saw” films stack up:

  1. “Saw IV” — the most successful reinvention of the series
  2. “Saw II” — a strong entry with tight plotting
  3. “Saw III” — uneven but entertaining
  4. “Saw” — the original, which set the standard

The Final Verdict

“Saw IV” is a competent entry in a franchise that had grown stale. It resets the series with a new killer and a new game, and it finds ways to scare audiences without repeating the mistakes of its predecessors. The film is not a masterpiece, but it is a step forward.

It earns a 6.2/10.

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