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Sonic & All-Stars Racing Transformed Review: Mode-Shifting Tracks Mostly Deliver

A racer wherein each course transforms into car, plane, or motorcycle, a spectacle of Sega's many heroes competing across modes.

By mitch·4 min read
A racer drives his car upon a track that swiftly changes form into a flying course above.

Sonic & All-Stars Racing Transformed packs a lot of characters into one racetrack, and most of it works. The 2012 game takes familiar faces from Sega’s back catalog and lets them drive cars, fly planes, and ride motorcycles across tracks that change shape depending on the mode you choose. It’s a bold idea, and it mostly delivers.

Trailer, via SEGA.

Modes That Change Shape

The core trick is simple: each track can be driven as a car, flown as a plane, or ridden as a motorcycle. That means a single track plays three different ways, and the game asks players to master all three modes to get the best times. It’s a clever way to stretch content without adding new tracks from scratch.

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It also means the game never feels like it’s running out of ideas. A track that looks dull on the ground can become a fast, open course once you’re flying through the air. The change keeps races feeling fresh even when the scenery repeats.

Characters Worth Choosing

The roster pulls from across Sega history. Sonic, Shadow, and Tails headline the lineup, but the game also includes characters from franchises like Total War, Comix Zone, and others. Each character has a distinct driving style, and some are faster than others. Players who want to win will naturally lean toward the quickest racers, but the game rewards trying out less obvious picks.

The character variety is the game’s biggest strength. It gives players a reason to keep playing beyond pure competition, since unlocking a new racer feels like earning a new toy rather than just a new stat.

Tracks With A Problem

Not everything lands. Some tracks don’t work as well in one mode as in another. A track built for driving can feel cramped when flown, and a track built for flight can lose its appeal once you’re forced back onto the road. This isn’t a fatal flaw, but it means the game doesn’t always live up to its own premise.

The change in shape is a great idea. It just isn’t executed perfectly everywhere.

Controls That Hold Up

The controls hold up well across PS3, Android, iOS, and WiiU. Cars handle predictably, and the switch between modes happens without pause. That matters because switching mid-race is common, and a delay there would ruin the flow. The game stays smooth even when you’re changing modes constantly.

The motorcycle mode is where the game shines brightest. Riding a motorcycle feels different from driving a car, and the game leans into that contrast without making the change feel awkward. Players who enjoy variety will find plenty to like here.

Multiplayer On The Table

The game supports multiplayer, letting friends race together either online or on the same screen. That’s a welcome addition, though it depends heavily on having other players around. Playing alone against the computer is solid, but it lacks the chaos of a full group of racers.

Online play is present but not central to the experience. It’s a nice extra for players who want to compete against friends remotely, but the game doesn’t lean on it the way some racing titles do.

A Look At The Numbers

Here’s how the game breaks down by platform and mode:

Platform Mode Count Track Count
PS3 / WiiU Car, Plane, Motorcycle ~20
Android / iOS Car, Plane, Motorcycle ~20

The numbers are rough estimates based on the game’s design. The actual count of tracks and modes may vary slightly depending on the version you’re playing.

How It Compares To Other Racing Games

Compared to other racing games from the same period, Sonic & All-Stars Racing Transformed stands out for its mode-changing gimmick. Most racing games stick to one mode per track. This one asks players to learn three. That’s a trade-off, since mastering all three modes takes time, but it also sets the game apart from its competitors.

Here’s how the comparison ranks:

  1. Most racing games offer one mode per track.
  2. Sonic & All-Stars Racing Transformed offers three modes per track.
  3. Mastering all three modes requires more effort than one.

Final Verdict

Sonic & All-Stars Racing Transformed is a solid, if uneven, racing game. Its mode-changing tracks are a clever idea that mostly pays off, and the roster of characters gives it lasting appeal. The game isn’t perfect — some tracks suffer when switched to a different mode, and multiplayer depends on finding friends willing to join in. But the strengths outweigh the weaknesses.

It’s a game worth playing for anyone who enjoys racing with a twist, and it holds up well across PS3, Android, iOS, and WiiU.

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