
Enslaved Review: Monkey and Trip Are Tied Together, and the Game Never Forgets It
A tale of chains and ruin: Enslaved's bond between Monkey and Trip endures amid a broken, mechanical America.


A tale of chains and ruin: Enslaved's bond between Monkey and Trip endures amid a broken, mechanical America.

Disney Infinity 3.0 blends three worlds, a vast Toy Box sandbox and a figure-driven adventure, earning an 8.1/10.

A tale of two Belmonts, Simon and Trevor, whose fates intertwine in a mirror of shadow and fate.

A vast realm where every chest and beast's spoils may be sold for coin, a system that rewards wandering without torment.

A spy tale of a man who becomes a hero he does not wish to be, full of false allies and true dread.

A dog king rules a chain of floating islands where players fight, build and explore without pause, a chaotic yet brilliant mess.

A small robot grows vast by swallowing treasure, waging war upon a world of ruin and giants.

A thief of shadows steals a magic artifact from a guarded tower, rewarding patience above force.

A tale of two souls bound as one, wherein combat falters yet story and feeling carry the weight.

A demigod's quest for golden apples, statues, and a talking eagle — a witty, bright adventure that never fully commits.