
A Game Pitcher Won Me Over by Comparing His Project to Helldivers 2 With Dogs Instead of Soldiers
A tale of dog people with human bodies, fighting waves aboard a wandering ship — sorta like Helldivers, yet wholly its own.


A tale of dog people with human bodies, fighting waves aboard a wandering ship — sorta like Helldivers, yet wholly its own.

A shooter of many waves and little else, Earthfall borrows a tried form yet fails to add much of its own.

A tale of four agents and their wild guns, whose spectacle and humor cannot save a campaign lacking in depth and balance.

A tale of two soldiers bound by contract and conspiracy, whose union proves brittle against a phantom ally and ruinous difficulty.

A review of Killing Floor, the co-op shooter where players face waves of mutants in London streets, praising teamwork and lasting appeal.

A gang of thieves returns to crime for vengeance against a conspiracy threatening their safety and fortune.

Shoot Many Robots review: Demiurge's 2012 2.5D co-op shooter, its five-slot loadout, survival stages, and why it scores 7.5 despite a 67 Metacritic.

Warhammer 40,000: Darktide review: Fatshark's four-player co-op shooter scores 7.8/10, with seven classes, a mole plot, and a four-year release spread.

Exoprimal pits two squads of five in exosuits against dinosaur hordes, and its class-swapping hook still holds up despite a short, repetitive life.

Mothergunship review: a bullet-hell shooter fused with a gun-building sim where you craft absurd weapons no person could lift. 7.5 of 10.

Blazing Chrome review: JoyMasher's Contra-style run-and-gun with one-hit deaths, four weapons and couch co-op, scored 7.7/10.

Serious Sam 4 review: Croteam's prequel sends Sam against a winning invasion with a huge arsenal, a capped skill tree, and an ending that whiffs.
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