
Life Moves On in The Sims 2, and That’s the Whole Point
A retrospective on The Sims 2, the 2004 Maxis sequel that added a lifespan, aspirations, and 3D graphics, turning a dollhouse into a story about time.


A retrospective on The Sims 2, the 2004 Maxis sequel that added a lifespan, aspirations, and 3D graphics, turning a dollhouse into a story about time.

The Sims 3 removed loading screens with one open world, added Create-a-Style and wishes, and sold 1.4 million copies in week one. Our review scores it 7.5/10.

Spore (2008) is five shallow games stacked into one ambitious Maxis epic. The creature creators and Sporepedia still shine; the stages don't.

SimCity 2000 on SNES reviewed: nine power plants, underground pipes, brutal budgets, and the query tool that made Maxis' city-builder a lasting template.
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