
Dawn of War 4 Space Marine Screenshots Show Off New Art Style, and We Talked to Its Creative Director
A tale of elite warriors, costly yet mighty, who fight upon a field of battle wherein few are many, and each loss stings the heart.


A tale of elite warriors, costly yet mighty, who fight upon a field of battle wherein few are many, and each loss stings the heart.

A monstrous spider, long whispered of by Old Nan, is now a living unit in the armies of the White Walkers.

A new expansion for Warcraft 3 marks 23 years since the last campaign; here's why ancient RTS games deserve fresh DLC.

Ashes of the Singularity review: Oxide's Nitrous engine renders thousands of RTS units without abstraction, but the 2016 game is thin everywhere else.

Warcraft 3 drops base-building for a story-focused RPG campaign, but Blizzard promises RTS fans won't be left out forever.

Masters of Anima review: Passtech Games' 2018 RTS uses indirect control over five guardian types to save a kidnapped magician. Score: 7.7/10.

They Are Billions review: Numantian Games' zombie RTS pits billions of infected against your colony. Score 7.6/10, with survival mode outshining the campaign.

Dawn of War II dropped base building and rebuilt RTS around small units, cover and fast fights. The most argued-over entry in the series, and its best.

A 2006 real-time strategy sequel that finally takes Tolkien's northern map seriously, with Elves, Dwarves, dragons and one very uneven multiplayer.

Crush Your Enemies strips RTS down to foul-mouthed barbarians and fast fights. It's a lean 6.6/10 palate cleanser worth a download, not a genre replacement.

The PlayStation port of Command & Conquer: Red Alert is a fascinating 1996 document: brilliant strategy design trapped behind a digital pad.

Age of Empires IV review: Relic's return to the Middle Ages scores 8.4/10, refining the Age of Empires II formula without reinventing it.
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