
Galactrix Sends Puzzle Quest Through Space — and Earns a 7.1
A game of star systems and hexagonal tiles, wherein matches fall and rise according to the laws of space.


A game of star systems and hexagonal tiles, wherein matches fall and rise according to the laws of space.

Hybrid, 5th Cell's 2012 jetpack cover shooter, scored 6.9. We break down its persistent faction war, drone kills and why the crowd never showed up.

DeathSpank, Ron Gilbert and Clayton Kauzlaric's 2010 action RPG comedy for PSN and Xbox Live Arcade, reviewed — Diablo combat, 112 quests, a 7.9 score.

Shoot Many Robots review: Demiurge's 2012 2.5D co-op shooter, its five-slot loadout, survival stages, and why it scores 7.5 despite a 67 Metacritic.

GripShift, Sidhe's 2005 PSP puzzle racer, mixed Super Monkey Ball precision with Stunt Car Racer driving. A 7.3/10 look at its stars and split screen.

Uno on Xbox Live Arcade (2006) turned a simple card game into a social hangout with voice chat and camera support. Our retro review scores it 7.2/10.

Dust: An Elysian Tail review: Dean Dodrill's hand-painted Metroidvania about a sword-wielding amnesiac, the Sen-Mithrarin, and a million-copy indie hit.

Trials Evolution review: RedLynx's 2012 physics motorbike game, its curving track line, four-player modes, course editor, and Gold Edition bundle.

BattleBlock Theater review: The Behemoth's co-op platformer still holds up a decade on, from its cursed hat story to insane mode and sabotage.

Bastion review: Supergiant's reactive narrator, Cores and Shards, the Ura choice, and why the 2011 action RPG still holds up.

Contra on Xbox Live Arcade is a 2006 port of the 1987 arcade classic, and its 6.6 Metacritic score judges the port, not the game that built the franchise.
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