Fire Emblem: Fortune’s Weave is a big game, and it wants you to know it. The latest guide from 2PM sheds light on the game’s Boons of Salvation system, a reward scheme that hands out bonuses for grinding. The catch: you have to grind to get them.
The guide, titled “Best Boons of Salvation to unlock early in Fire Emblem Fortune’s Weave,” lays out which perks are worth grabbing first. The system is simple on paper. You spend Karma Shards to unlock a Boon, then toggle it on or off in the Perch or at the Shrine of Causality in the Obelisk Chamber. The harder question is which ones to chase early, since the game gives you plenty of options.
Karma Shards and Notable Deeds
Karma Shards come from Notable Deeds, the game’s achievement system. These range from story-focused objectives like finishing each path in Part 1 to simple milestones like hours played. The list is shared across all four protagonists, so anything you do in the game counts toward completing the challenges, no matter which route you’re on.
Once you spend shards on a Boon, you can turn it on or off. Finishing more Part 1 paths unlocks upgrades for those perks, letting you spend more shards to boost their bonuses further.
Which Boons to Prioritize First
The guide ranks six Boons as the ones to prioritize when starting. Here’s the list:
- Increase Experience
- Meals Discount
- Gifts Discount
- Blacksmith Discount
- Weapons Discount
- Carriage Discount
The guide’s top pick is Increase Experience. Every chapter ends with a major battle, and the free time before that fight is spent preparing your units. The Foresight menu tells you the minimum level each unit needs for the encounter. Any experience bonus helps close that gap, and the guide calls it the first thing you should unlock.
Meals Discount follows. Inviting characters to a meal is the fastest way to earn support points, and the guide describes it as the most effective method. The catch is that food costs money, so lowering the base price of meals with this Boon saves you cash.
Gifts Discount is next. Giving gifts speeds up the recruitment process, but you can only offer one per in-game week. The guide notes that gifts can accumulate to 40 per week, making the investment worthwhile. Unlocking this Boon cuts the cost of keeping everyone happy.
Blacksmith Discount targets weapons. Checking durability and repairing weapons before a fight is essential, and refining them at the Blacksmith ensures you have the strongest versions of what you own. Both processes cost gold, so turning this Boon on saves you money.
Weapons Discount applies to buying new gear. You’ll eventually need to purchase weapons beyond what you refine, and the Armorer stocks only a few of the higher tiers. Shops restock at the start of each chapter, so unlocking this Boon lets you pay less for every available weapon before the end of a chapter.
Carriage Discount closes the list. Time is the game’s most important resource, and carriages that move you in a single turn instead of five or more are a huge saver. The guide notes that using this feature costs gold, and unlocking the Boon saves both money and time.
The Upgrade Path
The guide identifies the Boons that reduce costs for the systems you use most often: experience, meals, gifts, weapons and travel. That’s useful information for anyone trying to manage their shard budget.
Unlocking a Boon gets you a bonus, and finishing more Part 1 paths opens upgrades that let you spend more shards for bigger effects. The guide doesn’t specify how many upgrades each Boon offers, but the structure is clear: spend shards, get a bonus, repeat.
The guide also points readers to other resources. It links to explainers on which character to pick first, how to change heroes, and whether to play in casual or classic mode. It also explains how long the game takes to finish, which is handy for anyone planning their schedule.
| Boon | Focus |
|---|---|
| Increase Experience | Experience gain |
| Meals Discount | Meal costs |
| Gifts Discount | Gift costs |
| Blacksmith Discount | Weapon repair and refinement |
| Weapons Discount | Weapon purchases |
| Carriage Discount | Travel time |
What Else the Guide Offers
Beyond the Boons themselves, the guide covers several other topics for new players. It explains which character you should pick first, how to change heroes, and whether to play in casual or classic mode. Those explainers sit alongside the Boons guidance, giving players a full picture of how to set up the campaign according to their preferences.
The guide also addresses the game’s length. Fortune’s Weave is a massive game, and the guide breaks down how long it will take to finish it. That timing is especially useful for players who are juggling jobs, school or other commitments.
The guide’s advice is practical throughout. It identifies the Boons that reduce costs for the systems you use most often, and it explains why each one matters. It’s a useful tool for players who want to optimize their shard spending.
Final Words
The Boons of Salvation system is a grinding scheme, not a clever design. The guide does a decent job of explaining it, but the core truth remains: the real game is the battles, not the bonuses behind them.
For players who want to spend their Karma Shards wisely, the guide offers a clear starting point. Increase Experience first, then work through the discounts in the order that suits your playstyle. The upgrades will follow, and the savings will add up over time.
Just remember that the battles are the point. The bonuses are the means, not the end.
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