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Football Manager 2017 review: Sports Interactive's 14th entry brings contract talks, board pressure and 8.2/10 depth to PC, Mac and Linux.

By mitch·3 min read
A manager sits before screens of light, watching his team's fate unfold upon the field.

Football Manager 2017 asks you to do the job, not watch it. Sports Interactive developed the fourteenth entry in its management series, and Sega published it. The game came out on 4 November 2016 for Microsoft Windows, macOS and Linux. The pitch is simple, and the game mostly delivers on it.

Contracts, Finances and Team Talks

The core loop has not moved far from earlier entries. You take charge of a professional football team. The game also includes semi-professional, amateur and international teams. You sign players to contracts. You manage the club’s finances. You give team talks to the players.

Those three tasks carry the whole thing. The series simulates real-world management, and the game judges you the way a board would. The club’s AI owners and board weigh your performance across a range of factors, and your job depends on the result.

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The Fourteenth Instalment

Football Manager 2017 is not a reinvention. It is the same simulation, refined. That is the point of a yearly sports title, and Sports Interactive has never pretended otherwise.

The game ships in three modes across its platforms:

  • Single player
  • Multiplayer
  • Bird view / Isometric and text perspectives

A Simulation That Judges You

The board is the sharpest idea in Football Manager 2017. You are not just picking a lineup. You are answering to owners who watch the finances, the results and the mood of the club. Every contract and every team talk feeds into that judgment.

The genre label is simulator and sport, and the game earns both. It is a spreadsheet with a dressing room attached, and the dressing room is where it gets interesting.

What the Platforms Get

Linux, PC and Mac all get the same game. There is no stripped-down version for one platform and a fuller one for another. Sports Interactive built one simulation and shipped it everywhere it promised.

That matters for a management game. The audience for this series is not chasing graphics. It is chasing depth, and depth travels well across platforms.

The Score

Football Manager 2017 holds a published critical score of 8.2 out of 10 across five outlets. That number is fair. The game does exactly what it says it will do, and it does it with the confidence of a series that knows its audience.

What holds it back from a higher mark is the same thing that holds back every annual entry. The changes are incremental. If you played the previous game, you know the shape of this one before you load it.

Where the Series Stands

The strongest part of Football Manager 2017 is the pressure. Signing a player to a contract is not a menu choice. It is a commitment the board will remember. Giving a team talk is not flavor text. It is a lever that moves results.

The weakest part is that none of this is new. Sports Interactive has spent fourteen entries building one very good simulation, and this is another solid layer on top of it.

That is not a complaint. A series that knows what it is can afford to refine instead of rebuild. Football Manager 2017 is the most realistic and immersive entry to date, and it makes the case that the job is worth doing for real.

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