Ace Combat: Assault Horizon lands on PS3, PC and X360 as the series’ first outing on console after years away. The goal is simple: make flying feel urgent again. It mostly succeeds, but the game asks for patience before it delivers its best moments.
Trailer, via BANDAI NAMCO Europe.
Flying Again
The core loop remains intact. You climb into a fighter, lock onto a target, and tear through it at high speed. The game adds a few layers of depth, letting you choose your weapon loadout and switch between modes mid-flight. None of it changes the fundamental joy of being in the air.
The presentation is where Assault Horizon struggles. The campaign leans heavily on scripted events, and the pace drags during stretches where the action slows to a crawl. Missions often start with a lengthy sequence of walking around a base, watching briefings, and waiting for orders. By the time the jets start moving, the tension has already cooled.
Graphics and Performance
The visuals are the game’s strongest asset. Cities look dense and detailed, and the sky fills with enemy fighters and explosions in a way that feels genuinely chaotic. On PC, the frame rate holds steady even during busy fights. On PS3 and X360, the frame rate dips more frequently, especially when the screen fills with targets.
The sound design matches the spectacle. Jet engines roar, missiles scream, and explosions crackle with authority. The music stays out of the way, letting the action breathe.
Mission Design
Assault Horizon tries to mix things up by adding ground missions, where you drive tanks and vehicles alongside your flights. The idea is promising, but the execution is rough. Ground segments feel tacked on, and the controls rarely feel tuned for the slower pace of driving. They break the rhythm rather than extend it.
The flight missions fare better. The game introduces a new mechanic that lets you boost your speed and dodge incoming fire with a quick roll. It takes some practice to master, but once you get the hang of it, it turns every encounter into a dance between you and the enemy.
Multiplayer
Online play offers a decent amount of variety. There are team deathmatches, objective-based modes, and large-scale dogfights. The matchmaking system works well enough, though lag can occasionally spoil a match. The mode that stands out is the one where teams fight over control of the battlefield, forcing you to balance offense with defense.
Problems That Persist
Assault Horizon inherits some of the series’ longstanding issues. The difficulty spikes suddenly, and enemies often seem to know exactly where you are before you see them. Checkpoints are generous in single-player, but they can’t fix the frustration of losing a long fight just before the end.
The game also suffers from a lack of polish in its menus and loading screens. Menus are slow to respond, and loading times between missions can be long. These aren’t fatal flaws, but they add up over a long play session.
What Works Best
- The sense of speed when boosting and rolling
- The visual spectacle of a full-on dogfight
- The online modes, especially the objective-based ones
- The vehicle variety, even if the driving doesn’t always land
- The sound design, which carries the weight of each moment
None of these elements alone make Assault Horizon great, but together they create stretches of play that feel truly special. When everything lines up — the boost, the roll, the enemy, the explosion — the game delivers a thrill that few other shooters manage.
Where It Falls Short
- The pacing in the campaign, weighed down by long stretches of filler
- The ground missions, which feel unfinished rather than integrated
- The sudden difficulty spikes that punish players who haven’t mastered the controls
- The menu systems, which feel dated and slow even by 2011 standards
Taken as a whole, Ace Combat: Assault Horizon is a mixed package. Its best moments are some of the strongest in the series, but its weakest moments hold it back. The game demands patience, and it rewards that patience only intermittently.
For longtime fans, the core loop is enough to justify a return trip. For newcomers, the rough edges might push them away. The multiplayer alone is worth the price of entry for anyone willing to put in the hours.
Ace Combat: Assault Horizon scores 6.6 out of 10.
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