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Gears of War: E-Day Story Director Laid Off Just a Week Before Early Access Launch

The story director of Gears of War: E-Day was laid off just one week before its early access launch, leaving his fate and the game's unknown.

By mitch·3 min read
A controller and headset sit upon a desk beneath a dim light, evoking a tale of a studio left to ruin.

Today, The Coalition story director Juan Vaca confirmed he was part of the latest round of Xbox layoffs just one week before Gears of War: E-Day’s early access launch. He said he had been with the company for four years.

Today, Microsoft revealed that several studios across the company have let staff members go, with 268 people affected in total. Many of the displaced workers appear to be seasoned or senior talent, and Vaca stands out as one of the most visible examples. He openly celebrated the game reaching gold last week, with the title set to enter early access next week, just five days before its global launch.

The Layoff Timeline

Event Date
Xbox layoffs announced Today
Game goes gold Last week
Early access launch Next week
Global launch Five days after early access
Director confirmed laid off Today

Two Directors, Two Timings

Josh Daniels was laid off at Halo Studios, cinematic director, just a single day after receiving a promotion — and he is not the only person caught up in a brutal round of layoffs. Vaca, a writer director, was laid off at the same time. The two cases follow the same pattern: a career milestone followed by an announcement that cuts key talent.

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The two studios couldn’t be further apart. Halo Studios’ end is much more defined. Activision is stepping forward to guide Halo’s future, while Halo Studios is being dismantled. A small group will stay behind to keep the existing Halo games running, yet a new team is being put together under Activision’s watch to build the next major Halo game.

What Microsoft Has Said About Gears

Microsoft has not laid out much of a roadmap for Gears of War’s future. Back when E-Day was first announced years ago, there was talk that the team would eventually come back to the story thread that was left open at the end of Gears 5.

Whether that plan is still in the cards is unclear.

What This Means for Players

This late in the development cycle losing a game’s story director is a key creative figure. Vaca’s role in shaping the narrative of Gears of War: E-Day is unusual.

Next week, the game’s early access release is set to happen on schedule, giving players a chance to judge for themselves whether the story Microsoft has constructed so far holds up in practice. The layoff, though, leaves open questions about what the future holds for the people still working on it.

The Games Compared

Game Director’s Status Studio’s Fate
Gears of War: E-Day Story director laid off Unclear
Halo Cinematic director laid off after promotion Gutted; new team under Activision

Cutting key talent this late in a game’s development does not inspire confidence. The Coalition has not said what Microsoft plans to do with the studio after Gears of War: E-Day’s launch.

Two directors, two brutal moments, two games — that is the shape of this pattern. The layoff is significant because it concerns a person who shaped the story, let go just as that story reaches players. It is a blow to the creative team, and it leaves players unsure whether the project will survive beyond this one release.

For now, the game launches next week.

Source material: “Gears of War: E-Day Story Director Laid Off Just a Week Before Early Access Launch,” IGN.

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