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The Elder Scrolls Online Is Partly Why Skyrim Never Got a Fallout: New Vegas-Style Spin-Off, Says Bethesda Veteran

A veteran of Bethesda reveals why Skyrim never got a Fallout: New Vegas-style spin-off, citing The Elder Scrolls Online and a rivalry with Obsidian.

By mitch·5 min read
A solitary figure stands before a ruined city gate in a vast, misty fantasy landscape.

Skyrim fans have spent years wondering why their favorite game never got a Fallout: New Vegas-style spin-off. Now a Bethesda veteran says the answer is simple: The Elder Scrolls Online existed. Kurt Kuhlmann, the co-lead designer who worked on Skyrim, told FRVR (via VGC) that the MMORPG essentially kept Elder Scrolls fans occupied while Bethesda focused on other projects.

“I do think The Elder Scrolls Online took the heat off,” Kuhlmann said. “There was a new Elder Scrolls product, and it was ongoing. It was creating new content constantly.”

The Heat-Off Argument

Kuhlmann explained that although the series had always been known as a single-player experience, The Elder Scrolls Online changed that. It became the main Elder Scrolls game for a lot of players, he said, and it kept them busy while Bethesda worked on other things.

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“There are a lot of people… I mean, I know [there are] the single-player people, I’m one of those people – but there are a lot of people to whom The Elder Scrolls is now The Elder Scrolls Online. That’s their experience with it. That’s what they love. That’s where they got their Elder Scrolls gaming experience, and that’s probably what they want more of.”

The admission carries a certain wry amusement. It suggests that Skyrim’s absence from spin-off duty was not a matter of ambition or resources but of audience absorption. Fans were already playing a massive multiplayer game in the same universe, so Bethesda did not need to keep churning out single-player expansions.

Fallout: New Vegas and the Rivalry

But the heat-off argument is not the whole story. Another reason Skyrim never got its own spin-off has to do with Fallout: New Vegas itself. That game’s popularity and critical acclaim created something of a rivalry between Bethesda and Obsidian, the studio that made it.

“The whole New Vegas thing did create this – at least the perception of this – ‘Who makes a better Fallout game? Oh, they should just give it to Obsidian’ [situation],” Kuhlmann pointed out.

“There are the Obsidian, New Vegas people that think obviously New Vegas is way better, Obsidian is way better at making those games, and why don’t they just get Fallout altogether,” he went on.

By Kuhlmann’s assessment, series creator Todd Howard did not want a repeat of that situation within The Elder Scrolls series. “Todd, from my time there, he is very protective of it,” he added.

Obsidian Joins Bethesda

The irony is that Obsidian is now working on a new Fallout game with Bethesda’s full backing. The deal came after sweeping cuts across the Xbox division, and last week’s reorganisation moved Obsidian fully under Bethesda’s purview.

The move settles the rivalry that Kuhlmann described. Bethesda has now brought Obsidian into the fold, at least partially, and the question of who makes a better Fallout game has an official answer: Bethesda and Obsidian are doing it together.

What This Means for Skyrim

The practical takeaway is that Skyrim fans should not hold their breath for a spin-off. The ESO model worked, and Bethesda appears to have settled into it. The game’s development will continue, but severe cuts at its studio Zenimax Online mean the scope of future additions has changed, even as Zenimax Online continues to reassure fans that ESO is not going away.

Kuhlmann’s comments suggest that Bethesda sees ESO as a live service for the franchise. The single-player tradition is safe for now, with The Elder Scrolls 6 still in development. Bethesda claims the layoffs have not affected its development roadmap, and the game has no public release target.

The Fallout Fallout

The Fallout situation is more complicated. The rivalry between Bethesda and Obsidian was real, and Kuhlmann’s description of the fan camps is telling. Some players clearly preferred Obsidian’s work, and the idea of Bethesda handing the franchise over entirely was floated seriously enough to shape decisions.

The fact that Bethesda has now brought Obsidian fully into the fold is a significant shift. The two studios are collaborating on a new Fallout game.

What We Know So Far

  • The Elder Scrolls Online took the heat off Skyrim, according to Kurt Kuhlmann, the co-lead designer who worked on Skyrim.
  • The rivalry between Bethesda and Obsidian over Fallout: New Vegas was real, according to Kuhlmann.
  • Obsidian is now working on a new Fallout game in collaboration with Bethesda.
  • The Xbox division saw sweeping cuts that prompted the reorganisation.
  • Last week’s reorganisation moved Obsidian fully under Bethesda’s purview.
  • The Elder Scrolls 6 is still in development, with no public release target.
  • ESO’s development continues, but Zenimax Online’s cuts have changed the scope of future additions.

The Verdict on Skyrim’s Spin-Off

The verdict is that Skyrim never got its own spin-off because Bethesda was already serving fans with The Elder Scrolls Online, and because the Fallout rivalry made Bethesda wary of letting Obsidian touch The Elder Scrolls.

Kuhlmann’s admission is a small but telling window into Bethesda’s thinking. The company was not looking for another Skyrim expansion because it already had a live service doing the job. And it was not willing to hand The Elder Scrolls to Obsidian the way it eventually handed Fallout to Obsidian.

The result is that Skyrim remains a single-player landmark with no spin-off sequel. Whether that is a loss depends on who you ask. For the fans who love ESO, it is a win. For the fans who want more Skyrim, the situation is unchanged.

Source material: “The Elder Scrolls Online is partly why Skyrim never got a Fallout: New Vegas-style spin-off, says Bethesda veteran,” Eurogamer.

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