“Golf Story” asks players to hit a ball across a green and get it into a cup. That sounds simple. It isn’t.
The game, built for Wii U and Switch, takes its core idea and wraps it around a full story about a man named Paul who loses everything and sets out to win back his life through golf. The result is one of the most unusual games of its year, and one of the most generous toward its players.
Trailer, via SideBarGames.
Paul Loses Everything
The setup is thin on exposition but thick on feeling. Paul, a quiet, sad man, loses his job, his girlfriend, and his sense of purpose. He finds solace in a local golf course, and the game follows him through a series of matches that double as lessons in humility, patience, and the strange power of a small white ball.
The story is told through text boxes, short scenes, and the way the game treats each hole. It doesn’t waste time. It trusts the player to sit with Paul’s loss and watch him grow.
Holes Built Like Puzzles
The greens in “Golf Story” aren’t flat. They’re layered, with hills, ramps, and hazards placed in ways that reward careful thought over wild swings. Each hole has a solution, and finding it often means trying the same shot three or four times until the physics finally click.
The controls are precise. Players aim by drawing a line, then set a power meter, then let go. It sounds simple, but the timing matters. A rushed shot lands short. A patient one carries the distance needed.
Modes Beyond the Main Story
Beyond the main campaign, “Golf Story” offers a separate mode called Zen Mode, where players can test their skills on a single hole without a timer or pressure. It’s a small addition, but it speaks to the game’s design philosophy: sometimes the best play is the calm one.
There’s also a multiplayer mode, though it’s not the centerpiece. Friends can play together, and the game handles the split screen well enough that it doesn’t feel like a tacked-on feature.
A Look That Stands Out
The graphics are bright and readable. Greens are green, water is blue, and the characters are expressive without being cartoonish. The animation sells the weight of each shot, and the sound design gives every swing a satisfying thud.
None of this is groundbreaking. It doesn’t need to be. What matters is that the presentation supports the mood, not the other way around.
Where It Falls Short
The game isn’t perfect. Some holes repeat ideas already covered earlier, and the difficulty spikes occasionally without warning. A few late-game shots require near-perfect execution that can frustrate more than delight.
These moments don’t sink the game, but they do slow its momentum.
A Solid, Warm Finish
“Golf Story” ends on a note of resolution, not triumph. Paul gets what he wants, but the journey shows that winning isn’t the point. The final scenes, told through text and a few shots, land with more weight than most games manage through hours of action.
The game is short by modern standards. Most players will finish it in under ten hours, and that brevity is part of its charm. It knows when to stop.
The Numbers
- Platform: Wii U, Switch
- Developer: Infinite Machine
- Release Year: 2017
- Score: 8.3/10
“Golf Story” succeeds because it commits fully to its premise. It doesn’t try to be a sports simulator or a puzzle game or a story-driven adventure. It tries to be all three at once, and mostly pulls it off.
The game is a reminder that simplicity can be a strength, not a limitation. It asks little of the player and gives back far more than expected.





