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Starhawk Review: Base Building and Combat Fight for Attention

A galaxy of planets, a base to build, and enemies to fight—Starhawk aims for greatness but its many ambitions strain against each other.

By mitch·2 min read
A grand base rises upon a distant planet while soldiers battle fierce foes near its walls.

Starhawk wants to be everything at once. It asks players to build bases, fight enemies, and manage resources across a galaxy of planets. The problem is that none of those systems get enough room to breathe.

Trailer, via PlayStation.

Building Bases

Base building is the core loop. Players collect resources, buy upgrades, and expand their structures. It works well when left alone. The trouble starts when the game tries to layer combat on top of construction.

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Combat is fast and chaotic. Gunplay is smooth, and enemy waves keep coming. But the game never lets base building settle into a rhythm. Missions constantly pull players away to fight, and the sense of building something lasting gets lost under constant pressure.

Missions and Progression

The campaign sends players through a series of missions that mix combat, exploration, and base building. Some missions work well. Others feel like filler, sending players back to fight the same enemies they cleared minutes earlier.

Progression is tied to a skill tree. Players earn experience and unlock new weapons and abilities. That system is simple but effective. It gives players a reason to return to older missions and try again.

Here is what stands out about the design:

  • Base building offers a satisfying loop when left alone
  • Combat is fast and polished
  • Missions vary widely in quality
  • Skill trees give clear goals for returning players

Where It Falls Short

The game’s ambition is its weakness. It wants to be a shooter, a strategy game, and a management simulator all at once. It succeeds at parts of each. But the whole never quite holds together.

The game’s strongest moments come when it trusts players to focus on one thing at a time. Base building alone, or combat alone, both work. Together, they strain against each other.

Final Word

Starhawk is a mixed bag. It has ideas worth borrowing and a structure that frustrates more than it rewards. Players who want a pure shooter or a pure builder will find parts to love. Players looking for a complete package will find the pieces fighting each other for attention.

Starhawk scores 7.9 out of 10.

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