
Wanted: Dead Mixes Sword-and-Gun Combat With Thin Missions
A convict's sword and gun return her to prison and back again, though the world around her seldom earns such peril.


A convict's sword and gun return her to prison and back again, though the world around her seldom earns such peril.

Dead to Rights: Retribution review: the 2010 reboot gives Jack Slate and Shadow a solid origin, but its story of gangs and corruption never lands.

Kane & Lynch 2: Dog Days put a shaky camcorder lens on a Shanghai cover shooter in 2010. A look back at IO Interactive's stylish, short-lived crime game.

James Cameron's Avatar: The Game shipped on seven platforms in 2009. Ubisoft Montreal's licensed tie-in scored 6.1/10 — a working shooter that never sings.

Hybrid, 5th Cell's 2012 jetpack cover shooter, scored 6.9. We break down its persistent faction war, drone kills and why the crowd never showed up.

Lost Planet: Extreme Condition review: Capcom's frozen shooter, its thermal energy survival clock, Vital Suit hijacking, and a story that runs cold.

The Club, Bizarre Creations' 2008 blood-sport shooter, still earns its 8/10: eight killers, decaying multipliers, and a score that is the story.

Sniper Elite: Resistance review — Harry Hawker takes the lead in Vichy France, with Propaganda Mode, Invasion, and a 16-player fight. Score: 8/10.

Warhammer 40,000: Space Marine (2011) review: Relic's melee-forward shooter, Captain Titus, the Ork-to-Chaos pivot, and why it still holds up.

Binary Domain, Sega's 2012 squad shooter, sold just 20,000 copies in North America. A look at its Consequence System, story, and flaws.

Warhammer 40,000: Space Marine II review — Captain Titus, Tyranid hordes, and co-op carnage. A weighty shooter that trades invention for execution. 7.9/10.

Starhawk brought Build and Battle strategy to PS3 in 2012, following Warhawk with a story mode, 32-player fights, and Emmett Graves.
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