
F.E.A.R. 2: Project Origin Review — A Confident Sequel That Plays It Safe
F.E.A.R. 2: Project Origin review — Monolith's 2009 horror shooter adds mechs, iron sights and grab-and-drag cover, but trades dread for room to move.


F.E.A.R. 2: Project Origin review — Monolith's 2009 horror shooter adds mechs, iron sights and grab-and-drag cover, but trades dread for room to move.

Gotham City Impostors review: Monolith's 2012 shooter where nobody is Batman, with grappling hooks, roller skates and a free-to-play second life. Score: 7.3.

Guardians of Middle-earth, Monolith's console MOBA with 36 LOTR guardians, launched in 2012 and died when the GameSpy servers shut down.

Condemned 2: Bloodshot review: Monolith's 2008 PS3 and Xbox 360 horror sequel turns forensics into a weapon, with melee combat and a divisive story.

F.E.A.R. (2005) review: Monolith's horror shooter pairs reflex-time slow-mo with weighty weapons and tense firefights against telepathic clone soldiers.

Monolith's 2014 action game merged Tolkien lore with the Nemesis system, turning orc enemies into a personal revenge story across Mordor.

Shadow of War review: Monolith's 2017 sequel trusts its strangest idea — that orcs are people — and builds a bigger, brighter war around it. 8.2/10.
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