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Wardogs Earns More Than Marathon on Steam, With Launch Sales Outpacing Arc Raiders and Helldivers 2

Wardogs has already made more money than Marathon, and its Steam launch momentum outpaces Arc Raiders and Helldivers 2.

By mitch·6 min read
A squad of armored soldiers advance through a neon-lit battlefield.

The headline holds that Wardogs has already made more money than Marathon, with its Steam launch momentum running ahead of both Arc Raiders and Helldivers 2. The figures confirm the claim.

According to Rhys Elliott, an analyst at Alinea Analytics, the game has already sold more than 2.2 million copies. That places it above both Arc Raiders, which moved 1.7 million copies, and Helldivers 2, which moved 1 million. Wardogs reached that milestone within hours of launch, and the sales rate has remained strong ever since.

The Numbers Behind the Launch

Elliott’s data shows the game’s sales curve compared to its rivals. The comparison is possible because all three launched at the same $40 price point, which makes for a fairer read than comparing a $40 title to a $70 one. The chart below shows where each game landed:

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Game Price Copies Sold
Wardogs $40 2.2 million
Arc Raiders $40 1.7 million
Helldivers 2 $40 1 million

Wardogs has quickly established itself as the dominant title in its field. The analyst’s full report positions the game at a price point that sits comfortably beneath the friction point of a $70 triple-A release, yet manages to attract the kind of sales volume that premium titles fail to reach.

“Wardogs hits the modern pricing sweet spot, sitting below the friction point of a $70 triple-A release while capturing that chunky volume of players priced out of premium titles.”

A Late Hot Hype Cycle

Another way to look at how many people bought Wardogs is through Steam Wishlists. Elliott discovered that only 11 percent of those lists ever became real purchases.

According to Elliott, fifty-seven percent of all the game’s Steam Wishlists were created in the last month. That figure points to a late, hot hype cycle for the title, with a surge of attention near the end of its launch period instead of a steady build-up over many months.

The Marathon Comparison

A recent $40 release fails to measure up to Wardogs at all. Bungie’s Marathon has found it difficult to build momentum, despite its track record. Elliott confirmed that Wardogs has now earned more than Marathon across every platform, even though Wardogs is currently limited to PC alone.

The contrast stands out because Marathon has been a franchise running for a long time. Wardogs has announced PS5 and Xbox Series X/S versions, though they will not reach players until sometime in 2028. By that point, Wardogs may already have sold more copies across multiple platforms than Marathon has managed to sell over its entire run.

Wardogs currently sits at the number seven spot on Steam’s 2026 list of new games, ranked by revenue. Its $70m in revenue gives it a clear lead over the struggling Marathon, which has not matched that figure despite years on sale.

The Pricing Sweet Spot

The analyst’s framing of the $40 price point is central to why Wardogs has worked. Sitting below the friction point means players who might hesitate at a $70 release feel comfortable buying it. The game captures that chunky volume of players priced out of premium titles, and the numbers show it.

The comparison to Arc Raiders and Helldivers 2 is useful because those two games share the same price. The analyst’s report does not describe the games’ genres, only their price and sales figures.

A Turbulent Few Days

Bulkhead has faced some rough going lately. In a recent podcast appearance, Studio CEO Joe Brammer addressed the studio’s work culture, including crunch and its hiring criteria. He followed up with a response to his own remarks on X, which only added fuel to the flames.

Eurogamer reported that Brammer responded to the dispute in a statement. In it, he clarified that his remarks were casual and personal, not an official position.

“I was speaking informally about our culture and the kind of environment we have at Bulkhead, rather than setting out our formal recruitment process,” Brammer said. “My comments were really about being upfront about the kind of studio we are and making sure it’s the right fit for both sides.”

What is being explained is that Brammer was simply reporting on what happens at the studio from day to day, rather than setting it down as a rule. That difference is important for readers who are tracking the account, because the initial remarks dealt with sensitive subjects such as crunch and hiring.

What Comes Next

The PS5 and Xbox Series X/S versions are on their way eventually, though they are not anticipated to arrive until 2028. That wait stretches out far for a title that has already generated considerable revenue on PC.

Wardogs faces a question about sustaining its current pace. The initial figures look strong, yet the game has scarcely moved beyond its launch period. Whether it matches or exceeds the lifetime performance of Arc Raiders and Helldivers 2 still stands open.

The game currently knows exactly what it is: a tactical shooter built with a strong sense of its audience. Its $40 price point appeals directly to players who have grown tired of waiting on triple-A releases.

The Verdict on the Dog

A headline offered a joke about dogs, and it came through with one. The title of the game is Wardogs, and it has already earned more than Marathon did. That is the tale, and it is a fine one.

A look at how Wardogs stacks up against Arc Raiders and Helldivers 2 makes for a helpful point of reference. The two games both came out at the same price as Wardogs, and the trio launched together at the same cost. What sets Wardogs apart is its execution: it has sold more quickly than either of those titles.

It is worth paying attention to where the game sits on the hype curve right now. The recent rush of Wishlists added over the past month points to sustained interest in the title, which has already come out. This level of attention after launch is a positive signal for the game’s health.

A franchise that has been around for years is now trailing behind a game that has barely been out for months. This comparison stands out most clearly, and it represents a remarkable accomplishment.

The pricing sweet spot is the key factor. Wardogs sits below the friction point of a $70 release, and it has captured the volume that premium titles miss. That is the formula that has worked, and it is the one the analyst points to directly.

It has already shown that it can move its pieces at a rapid pace. The real test is sustaining that motion, and determining if it can match or surpass the lifetime performance of the two juggernauts it has already passed in the early stages.

A short time after its release, the numbers are already settled for Wardogs. It has already surpassed Marathon in earnings, and its Steam launch momentum is already outpacing both Arc Raiders and Helldivers 2.

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