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Wolverine’s Fart Gas Scent Trails Can Now Be Turned Off, But Only if You’re Playing as Logan

Marvel's Wolverine patch 1.001.006 finally lets players turn off the "fart gas" scent trails, with controls for Whiskey Bottles, Material Crates, and Nightmare Doors.

By mitch·5 min read
A dark corridor filled with faint blue trails marking the path ahead in a video game.

Marvel’s Wolverine has finally let players turn off the bright blue “fart gas” scent trails that made the game’s levels smell like trouble. The latest patch, version 1.001.006, adds three separate toggles in the Gameplay menu. Each one controls a different kind of trail, and together they give players full control over which ones stay on and which ones vanish.

The move ends a saga that has followed the game since launch. Players asked for a way to turn the trails off even before Marvel’s Wolverine came out, and though Insomniac Games first released a hotfix to lessen their effect, the latest patch delivers on the developer’s promise to explore adding an option to turn them off entirely.

The Trails That Smelled Like Trouble

The blue trails were meant to help players navigate to the next mission objective and locate collectibles hidden around levels. They were designed to make finding those objects easier by marking their locations.

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But their implementation has been controversial. Many players saw them as unnecessary given how linear the game’s levels typically are. In a game where the path forward is often obvious, the trails felt like visual noise rather than useful information.

The nickname “fart gas” stuck because the trails spread across walls and floors like a cloud. They lingered behind players who passed through certain doors or picked up items, and they refused to go away once they appeared. That persistence is part of why the complaint stuck with players from the moment the game launched.

What the Toggles Control

The new toggles cover three kinds of scent trails:

  • Whiskey Bottle collectibles
  • Material Crate audio pings
  • Nightmare Door roots

Each toggle sits in the Gameplay menu, so players can pick and choose which ones to keep and which ones to remove. That means someone who wants to hunt Whiskey Bottles but hates the Material Crate pings can set the game up exactly how they want.

Senses will remain for what Insomniac Games described in the patch notes as “story-critical” moments. That should at least be enough to limit how often they are a nuisance.

The distinction matters. The toggles offer a middle ground: keep the story-critical ones and switch off the rest.

The Fix Players Asked For

Players asked for a way to turn the trails off even before Marvel’s Wolverine came out. The request carried enough weight that Insomniac responded with a hotfix first, then a full toggle later.

The hotfix lessened the trails’ effect so they were less visible in the world. That helped, but it did not satisfy everyone. Some players wanted complete control, and the new toggles deliver exactly that.

The promise to explore adding an option to turn them off entirely was a pledge the studio made early in the game’s life. The latest patch finally keeps that promise, giving players a way to stop the fart gas from spreading.

Other Fixes in the Patch

Patch 1.001.006 does more than just add the toggles. It also fixes a number of crashes players reported, along with instances where the player could become stuck.

The patch addresses the overlapping bathroom sign in the casino level, which sparked accusations of generative AI use online. The fix deals with the sign, though the source does not confirm what happens to it after the update.

The crash fixes are practical improvements for anyone who has lost progress mid-mission. The stuck-player fixes prevent frustrating moments where a character refuses to move or act.

Why This Matters

The toggles matter because they give players agency over their experience. A game that forces a visual effect on everyone is a game that assumes what players want. A game that lets players turn things off respects their time.

Marvel’s Wolverine is a big-budget release, and big-budget releases often ship with features that annoy large groups of players. The scent trails were one of those features. Now players can decide for themselves.

The fact that Insomniac listened to feedback and delivered a solution shows a developer paying attention. Hotfixes can feel like band-aids, but full toggles show a willingness to change the underlying design.

What Players Should Do

If you own Marvel’s Wolverine, the fix is simple: check the Gameplay menu and toggle off the trails you hate. The game does not force you to look at them anymore.

For anyone still hunting Whiskey Bottles, Material Crates, or other in-game collectibles, the Eurogamer Marvel’s Wolverine guide has pages to help with that alongside a full walkthrough of the game. The guide exists to help players find what they want, whether they keep the trails on or switch them off.

The patch is live, and the toggles are ready to use. The fart gas is no longer a permanent feature of the game’s world.

Key Facts Box
– Patch version: 1.001.006
– Toggles added: three, covering Whiskey Bottles, Material Crate audio pings, and Nightmare Door roots
– Trails remain for “story-critical” moments only
– Fixes include crashes, stuck-player instances, and the overlapping casino-level bathroom sign

The saga of the fart gas is over. Players can finally stop smelling what they do not want to see.

Source material: “Marvel's Wolverine finally lets you turn off "fart gas" scent trails completely, but there's a catch,” Eurogamer.

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