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Madden NFL 22 Review: Coaching System Improves, But Online Multiplayer Lacks Variety

Madden NFL 22 brings a coaching system that works well, but its AI stumbles and menus need fixing. A solid step forward, not a revolution.

By mitch·5 min read
A football player evades a defender as a coach signals a play from the sideline.

Madden NFL 22 arrives on Stadia, Series X|S, PC, and PS5 with a fresh coaching system and a new way of playing football on the field. The game wants to change how you manage a team during a match, and it mostly succeeds. Whether that success carries over to the rest of the experience depends on which platform you pick up.

Trailer, via EA SPORTS MADDEN NFL.

Coaching Changes

The biggest change in Madden NFL 22 is the coaching system. Players can now call plays from the sideline, draw up a play, and send it to the quarterback. This lets you act more like a coach during a game rather than just a player on the field. It adds a layer of strategy that wasn’t there before, giving longtime players a reason to rethink how they build a squad.

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The system works well when it’s working. Playcalling feels natural once you get used to it, and the ability to switch between offensive and defensive calls mid-game keeps things moving without breaking the flow of the match. But the interface isn’t always smooth. Menus can feel cluttered, and some buttons don’t respond as quickly as you’d hope.

On the Field

The core gameplay remains solid. Runs look better than ever, with more realistic contact and a larger range of moves for both the runner and the tackler. Passing still carries the weight of the game, and the quarterback’s decision-making feels sharper. The AI also shows signs of improvement, though it’s not perfect. Teams still make questionable choices at times, especially on defense, where a few bad calls can ruin a drive.

The presentation holds up across all four platforms. The stadium looks sharp, the broadcast overlays are clean, and the crowd sounds loud without overpowering the action. Load times vary depending on where you’re playing, but none of them are terrible. Stadia and Series X|S handle the load faster than PC and PS5, though the difference is small enough that it rarely matters.

Franchise Mode

Franchise Mode remains the heart of Madden NFL 22, and it gets a few updates this year. The coaching system carries over into season-long campaigns, letting you call plays during games rather than just managing the roster. That’s a nice addition, though it doesn’t change the grind that comes with running a full campaign.

The mode also includes a new feature that lets you watch past games and review performances. This is useful for scouting opponents or checking your own team’s weak spots, but it’s not essential. The main draw is still the weekly grind of scheduling, matchups, and playoff pushes.

Here’s a quick rundown of what stands out in Franchise Mode:

  • New coaching system integration
  • Expanded replay tools for scouting
  • Better AI performance overall
  • Some rough edges in the coaching menus

Controls and Presentation

The controls feel tighter than last year’s entry. Passes are more accurate, runs are more controlled, and the ball carrier reacts to hits more naturally. That said, there are moments where the game stumbles. The ball can slip through a player’s hands at an odd angle, and some throws miss their mark for no clear reason. These aren’t frequent enough to break a game, but they’re noticeable enough to frustrate.

The presentation is strong across all platforms. The broadcast package is clean, the camera angles are varied, and the commentary stays lively. The audio is clear, and the sound effects land with impact. The game looks and sounds like a polished product, even if the underlying systems sometimes struggle to keep up.

Load Times and Platform Performance

Load times are where the differences between platforms become most obvious. Stadia and Series X|S tend to load faster than PC and PS5, though the gap isn’t huge. The load times on PC can be longer due to slower hardware, while PS5 benefits from its SSD but still lags behind the other two. None of these delays are long enough to spoil a match, but they’re enough to notice if you’re switching between platforms.

The game runs at a steady frame rate on all four platforms, though some matches on PC can dip during busy plays. The drop is rare enough that it doesn’t hurt the overall experience, but it’s worth noting if you’re playing on a weaker machine.

Where Madden NFL 22 Falls Short

Not everything lands. The coaching menus are still awkward, and the interface could use some streamlining. The AI, while improved, still makes questionable decisions that cost you points. And the online multiplayer doesn’t offer enough variety to hold attention for long stretches.

The game also leans heavily on its coaching system, which means players who don’t want to manage a team during a match might find it annoying. There’s no easy way to turn off playcalling options, so everyone gets forced into a coaching role whether they want it or not. That’s a small complaint, but it’s one that will bother some players.

Comparing Platforms

| Feature | Stadia / Series X|S | PC | PS5 |
|—|—|—|—|
| Load Time | Fastest | Moderate | Moderate |
| Frame Rate | Steady | Steady | Steady |
| Control Feel | Tight | Tight | Tight |
| Replay Tools | Available | Available | Available |

The table shows that the core experience is consistent across all four platforms. The differences are in how fast you get to the game, not in how it plays. That’s a relief for anyone who owns multiple systems and wants to jump in wherever they happen to be.

Final Word

Madden NFL 22 improves the coaching system and eases the pressure on the field, but it doesn’t fix everything. The core gameplay is strong, the presentation is polished, and the coaching changes add a welcome layer of depth. But the AI still stumbles, the menus still need work, and the online multiplayer doesn’t offer enough variety to justify long sessions.

For longtime players, this is a solid step forward. For newcomers, it’s a good starting point, though they might want to wait until the kinks are worked out. The game is worth picking up if you’re invested in the franchise, but it’s not the kind of leap that pulls in new audiences.

The coaching system is the clearest sign of progress. It gives players more control over how a game unfolds, and that’s a change that will appeal to those who want to manage a team like a real coach. The rest of the game follows suit, but it doesn’t quite reach the same heights.

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