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Madden NFL 22 Review: Franchise Finally Gets Its Due, Everything Else Stands Still

Madden NFL 22 review: Franchise mode's staff management and scenario engine shine, but glitches and stale modes drag down the Mahomes-Brady cover game.

By mitch·5 min read
A football player evades a defender as a coach signals a play from the sideline.

Madden NFL 22 arrived in 2021 as the 32nd entry in the Madden NFL series, developed by EA Tiburon and published by Electronic Arts. It carried a specific distinction: the first joint cover since Madden NFL 10. Patrick Mahomes of the Kansas City Chiefs and Tom Brady of the Tampa Bay Buccaneers shared the front of the box. The two had met in Super Bowl LV the season before.

What the cover promised was a clash of eras. What the game delivered was a Franchise mode that finally got attention and a lot of everything else that did not.

Trailer, via EA SPORTS MADDEN NFL.

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Staff management and the scenario engine

The headline addition in Madden NFL 22 is Franchise mode’s staff management. Players hire and manage coaches and personnel, and the decisions feed into how a season unfolds. It is the kind of structural change the mode had not seen in some time, and it shows.

The enhanced scenario engine is the other pillar. In-game and week-to-week scenarios shape player progression and team momentum, giving a franchise run more texture than a string of disconnected results. Weekly strategy adds another layer: game-planning before matchups that asks for actual choices rather than a default sim.

These are real additions. They are also additions to one mode. The rest of Madden NFL 22 sits largely where the series left it.

Unified progression across Face of The Franchise and The Yard

Madden NFL 22 ties two of its modes together with unified progression. Avatar progress and player class carry between Face of The Franchise and The Yard, so time spent in one feeds the other. It is a clean answer to the problem of splitting a player’s effort across two separate grinds.

The modes themselves are familiar. Face of The Franchise continues the series’ single-player career thread; The Yard offers a looser, smaller-sided take. Neither is rebuilt. The connective tissue is the story here, not the modes it connects.

A joint cover and a mixed reception

Mahomes and Brady on the cover was the marketing hook. The two quarterbacks had just played each other in Super Bowl LV, and putting both on the front tied the game to that season.

Wikipedia’s entry on the game records the pairing plainly: the two were the first joint cover since Madden NFL 10, and they had faced off in Super Bowl LV the previous season. The game itself drew mixed reviews. Praise went to the attempts to improve Franchise mode. Criticism landed on glitches and on the lack of innovation elsewhere — a familiar split for recent installments of the series.

Madden NFL 22 released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Stadia. The versions covered here are Stadia, Xbox Series X|S, PC, and PlayStation 5.

The last Madden before John Madden’s death

Madden NFL 22 was the last Madden game released before the death of John Madden, the franchise’s namesake. That fact sits outside the game’s design, but it changes how the installment reads in hindsight. It is the final entry shipped while the man the series is named for was still alive.

That is not a reason to grade the game differently. It is a reason to note what the series was doing at that moment: iterating on Franchise, holding the line elsewhere, and putting two quarterbacks on a cover to sell a season.

Online services and the shelf life question

In May 2025, it was announced that Madden NFL 22’s online services would shut down on October 20, 2025. That date matters more than any single review score for anyone still thinking about buying in.

A football game with dead online services is a different product. What the shutdown takes with it is not spelled out in the announcement, and the source does not say which features depend on a connection. That gap is itself worth noting for anyone weighing a purchase.

Date Event
2021 Madden NFL 22 released
May 2025 Online services shutdown announced
October 20, 2025 Online services scheduled to shut down

What holds up and what does not

Here is the split. Franchise mode in Madden NFL 22 is the most interesting thing EA did with the series in years. Staff management, the scenario engine, and weekly strategy are not cosmetic. They change how a season plays out and give the mode a reason to exist beyond roster updates.

Everything around Franchise is thinner. The glitches drew the criticism they drew, and the lack of innovation elsewhere is not a vague complaint — it is the same game with one mode rebuilt. Unified progression is a good idea executed as a bridge between two modes that did not need a bridge so much as a reason to be played.

Like recent previous installments of the series, the game received mixed reviews from critics, with praise for the attempts to improve Franchise mode but criticism at glitches and the lack of innovation elsewhere.

The cover is the part people remember. Mahomes and Brady, fresh off Super Bowl LV, the first joint cover since Madden NFL 10. It was a good cover. It was also a cover doing work the game underneath could not fully back up.

The IGDB critic aggregate puts Madden NFL 22 at 6.8/10 across 8 outlets. The Franchise improvements are genuine and worth the time of anyone who plays the mode seriously. The rest of the package reads to this paper as the series standing still, and the 2025 shutdown announcement means the online side of the game now has a date attached to it. Buy it for Franchise, if you buy it at all — and know what you are getting.

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