WipEout HD: Fury is not a full game. It is an expansion pack for people who already own WipEout HD, and it does what a good expansion should: it adds more of the thing you came for.
SCE Studio Liverpool developed it. Sony Computer Entertainment published it. The pack adds 8 new tracks, 13 new ship models and 3 new game modes, two of which support online play. There are new trophies, a re-styled front-end and a selection of new and improved multiplayer features. No new platform, no new perspective.
Eight Tracks and Thirteen Ships
The headline numbers are the tracks and the ships. Eight new circuits is a real addition to a game built on repetition and lap times, and 13 new ship models give players something to work toward beyond a faster time.
The third mode is the interesting one. Two of the three new modes are built for online play, which tells you where the studio thought the audience was. The pack lists single player as a mode. The new material leans toward the lobby.
The re-styled front-end is a smaller thing than it sounds. It is a menu.
What the Pack Does Not Do
WipEout HD: Fury does not add a new perspective. It stays third person, the same view the base game used, and it stays on the PlayStation 3. There is no version for another console and no separate release. If you do not own WipEout HD, this pack is not for you, and nothing here pretends otherwise.
It also does not add a story, a cast, or a setting beyond the tracks themselves. It is a racing game in the Racing and Sport genres, and its identity is speed, ship design and a clean interface. Fury adds to all three without disturbing any of them.
| Content | Count | Online |
|---|---|---|
| New tracks | 8 | — |
| New ship models | 13 | — |
| New game modes | 3 | 2 of 3 |
| New trophies | Added | — |
That table is the whole pitch. Read it and you know whether you want this.
The Multiplayer Question
The improved multiplayer functionality is the part that will decide how long WipEout HD: Fury stays installed. Two online modes plus a reworked front-end and new trophies is a package aimed at players who had already finished the base game and were looking for a reason to return. Whether that reason holds depends on whether the online modes have the depth to survive more than a weekend, and the source material does not say. That is not a dodge. It is the honest limit of what a content list can tell you.
What the list does establish is that the studio understood the assignment. An expansion pack that adds 8 tracks, 13 ships and 3 modes is not padding. It is a second helping.
SCE Studio Liverpool’s Restraint
WipEout HD: Fury is a well-built expansion and a narrow one. It does not try to be a sequel, and it should not be judged as one. Judged as what it is — more tracks, more ships, more modes for an acclaimed racer — it delivers the content it promises with no obvious misstep. The 8 new tracks and 13 new ships are the substance. The re-styled front-end and the trophies are trim.
The one real question is longevity, and a content list cannot answer it. Two online modes are a bet on a community that already exists. If that community shows up, WipEout HD: Fury is a strong buy for anyone who owns WipEout HD. If it does not, the pack is still eight tracks and thirteen ships, which is not nothing — it is simply less than the pitch implies.
What matters here is that SCE Studio Liverpool resisted the urge to overreach. No new platform, no new perspective, no reinvention of a formula. The pack widens WipEout HD instead of replacing it. For an expansion, that is the correct call.
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