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Beyond: Two Souls Review — Traces of a Soul Worth Following, Despite Its Uneven Pacing

A tale of two souls bound as one, wherein combat falters yet story and feeling carry the weight.

By mitch·2 min read
A woman stands beside a ghostly spirit, both caught in a dim and troubled light.

Beyond: Two Souls asks players to live two lives at once, and mostly succeeds. The game splits its story between Jodie Holmes and the spirit entity she carries inside her, and it demands players switch between both perspectives as the plot unfolds. That ambition shows in the final score of 6.6 out of 10.

Trailer, via Quantic Dream.

Jodie Holmes and the Spirit

Jodie Holmes is a young woman bound to a spirit entity from birth. The game follows her through decades of hardship, love, and loss. Players move between her physical body and the spirit’s own form, solving puzzles and fighting enemies from two distinct angles.

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Combat and Exploration

Combat is the weakest part of Beyond: Two Souls. Fighting scenes feel stiff and easy to avoid, and the game leans heavily on quick-time events during boss encounters. Exploration outside combat is smoother, though some areas repeat themselves across long stretches.

Performance Across Platforms

Beyond: Two Souls ran on PS3, PS4, and PC at launch. The PS3 version showed its age quickly, with frame drops and long loading times. The PS4 and PC versions ran more steadily, though none matched the polish of other games in the same period.

Writing and Voice Acting

The writing leans heavily on dialogue, and the voice cast delivers. Ellen Page plays Jodie with real weight, and Willem Dafoe plays the villain with menace. The script stumbles occasionally, but the performances keep the story grounded.

The pacing between Jodie and the spirit’s sections, which keeps the game moving.

What Works Best

Three elements stand out:

  1. The pacing between Jodie and the spirit’s sections, which keeps the game moving.
  2. The emotional beats tied to Jodie’s relationships, which land well.
  3. The puzzle design, which rewards patience even when combat fails.

What Falls Short

The game’s middle stretch drags. Some side missions add little, and the pace slows when the player has to switch back and forth between Jodie and the spirit too often. The ending feels rushed compared to the buildup.

Final Word

Beyond: Two Souls is a game of highs and lows, split almost evenly between them. Its ambition is clear, and its execution is uneven. Players who want a strong story and solid acting will find plenty here. Those looking for a tight, polished action game will likely leave disappointed.

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