
Silent Hill: Shattered Memories: The Reimagining That Took Away Your Gun
Silent Hill: Shattered Memories reimagined the 1999 original with no combat, a therapy frame, and a freezing Nightmare. A look back at the 2009 Wii horror game.

Every game we have scored, from the NES library to current releases.

Silent Hill: Shattered Memories reimagined the 1999 original with no combat, a therapy frame, and a freezing Nightmare. A look back at the 2009 Wii horror game.

Warhammer 40,000: Space Marine (2011) review: Relic's melee-forward shooter, Captain Titus, the Ork-to-Chaos pivot, and why it still holds up.

Prince of Persia: Warrior Within review — Ubisoft Montreal's 2004 sequel, its past-and-present fortress, dual-blade combat, the Dahaka, and what still holds up.

A review of Splinter Cell: Pandora Tomorrow, the 2004 Ubisoft Shanghai stealth sequel, covering Sam Fisher, its multiplayer legacy, and a 7.8/10 score.

Tom Clancy's H.A.W.X review: Ubisoft's 2009 arcade flight shooter, its smart ERS toggle, fifty aircraft, and the PMC plot that never lands.

Halo 3: ODST review — Bungie's quiet, uneven noir shooter for Xbox 360, built around a fragile soldier, a jazz score and a Firefly cast.

Syndicate review: Starbreeze's 2012 cyberpunk shooter reboot casts Miles Kilo in a corporate-ruled 2069, where breaching minds outshines the cover shooting.

Mirror's Edge review: DICE's 2008 parkour game nails first-person momentum and Runner Vision, but buries it under a forgettable conspiracy plot. 6.9/10.

Kingdom Hearts 3D: Dream Drop Distance review — the 3DS bridge to Kingdom Hearts III, its Drop system, Dream Eaters, Flowmotion, and 7.4/10 verdict.

Epic Mickey put Oswald the Lucky Rabbit back on screen and built a Wasteland from Disney's discarded ideas, but a broken camera buries the good parts.

Wario Land: Shake It! review: the 2008 Wii platformer's shake-to-loot motion controls, Merfle cage countdown, Production I.G animation, and 2016 Wii U return.

Bejeweled 3 arrived December 7, 2010, adding eight modes, Zen, badges, and a swap-while-falling rule. A review of PopCap's most complete mainline puzzle game.
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