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BlazBlue: Central Fiction Review: A 37-Fighter Finale That Earns Its 40 Hours

BlazBlue: Central Fiction closes Ragna the Bloodedge's story with 37 fighters, Active Flow and Exceed Accel, and a 40-hour campaign — but no English dub.

By mitch·7 min read
Two fighters clash amid a storm of light upon a stage of many colors.

BlazBlue: Central Fiction closes a story that began in arcades and ran through three console sequels, and it does the job with a roster of thirty-seven fighters and a campaign that will eat forty hours. Arc System Works developed and published the game, which arrived in 2015 on Arcade, PlayStation 3, PlayStation 4 and PC. It is the fourth main entry in the series and the last one built around Ragna the Bloodedge.

It is also the only game in the main series with no English dub. That single production decision tells you more about where this release sits than any trailer did.

Trailer, via Aksys Games Official.

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Ragna the Bloodedge Gets an Ending

Central Fiction picks up after the events of BlazBlue: Chrono Phantasma and sets out to finish what the series started. The story follows Ragna the Bloodedge to its conclusion, and the game treats that as the point rather than a side attraction. The story mode runs around forty hours, with extra arcade mode stories split into three acts.

That is a lot of fighting-game campaign. Most entries in the genre treat a story mode as a bonus disc. Central Fiction treats it as the main event, and the arcade material is arranged to feed it rather than sit beside it.

The cast carries the weight. All twenty-eight characters from Chrono Phantasma Extend return. The arcade and console releases add nine more, bringing the roster to thirty-seven.

Hibiki Kohaku and Naoto Kurogane Join the Roster

Hibiki Kohaku arrived with the arcade release. He is Kagura’s secretary and personal assassin, born into a line of assassins serving the Mutsuki household. Naoto Kurogane came with him. Naoto is the main character of Bloodedge Experience, an outsider from a parallel world searching for a girl named Raquel Alucard.

Both additions matter because they widen what the series can pull from. Naoto in particular drags a spinoff’s protagonist into the main line, and Central Fiction is happy to let him stand there.

Nine the Phantom also joined at arcade. She was one of the Six Heroes, and the source credits her with an exceptional intellect and extraordinary magical power. She created the “Nox Nyctores” and “Ars Magus.” In 2200 A.D., she works with the Imperator.

Hades Izanami and the Day of Reckoning

Hades Izanami is the former Imperator — the highest ranking political official and commander of the Novus Orbis Librarium. In reality, she is the Drive of The Origin. Her goal is to bring on the day of reckoning and destroy everything in the world.

That is a villain with a clear brief, and the game does not muddy it. Izanami gives the final chapter a fixed point to aim at, which is what a story this long needs.

The console release added six more fighters. Es is one of the main characters of the XBlaze spinoff series and is also known as Embryo Storage, the gatekeeper observing the proxy that conveys the will of the Azure. Mai Natsume leads the manga series Remix Heart and Variable Heart. She is heir to the Duodecim’s Hazuki family and a former student of the Military Academy.

Susano’o, Jubei and the Six Heroes

Susano’o is one of the Six Heroes who defeated the Black Beast, and he is Yuuki Terumi’s true form. The source says the Susano’o Unit leaves his impulse for destruction unchecked, and he brings atrocities tyrannically.

Jubei rounds out the console additions. He is one of the Six Heroes, Kokonoe’s father and Nine’s husband — a beastkin warrior who fights with a sword and his razor-sharp claws. The source gives him a belief in duty and humanity and a strong sense of justice.

Set those two next to each other and you have the whole series in miniature: the hero who believes in duty and the god of destruction wearing a hero’s name.

Overdrive, Exceed Accel and Active Flow

The fighting builds on Chrono Phantasma Extend rather than starting over. Overdrive activation’s duration now shows under the Burst Gauge as a countdown timer counting seconds and split-seconds. The character portrait near the health bar shakes when taking damage. Each character’s emblem appears on their side when “The Wheel of Fate is Turning” shows at the start of the first Rebel.

Two new mechanics do the real work. Exceed Accel is a special type of Distortion Drive, executed with the same input as Overdrive activation by holding it during Overdrive activation, or pressing it. It begins with the character performing a specific attack from their move-set, and once it connects the rest of the background shatters into the Overdrive background effect. It deals large damage but immediately ends Overdrive.

Active Flow is the opposite of the Negative Penalty status. A character who fights offensively enters Active Flow, which boosts damage and recovery of the Burst Gauge. It also increases Exceed Accel’s damage, and for some characters adds extra effects and animations. When a character enters Active Flow, their emblem on the health bar turns purple pink. That color also surrounds the Overdrive Gauge when a character is close to entering it. A character can only enter Active Flow once per round.

Release Schedule and Platform Rollout

Release Platform Roster state
Arcade release Arcade Base roster plus Hibiki Kohaku, Naoto Kurogane, Nine the Phantom, Hades Izanami
Console release PlayStation 3, PlayStation 4 Adds Es, Mai Natsume, Susano’o, Jubei
PC release Microsoft Windows Full thirty-seven character roster

The rollout matters because it split the game in two. Arcade players got the first four additions. Console and PC players got the rest. Anyone who waited for the home version got the complete roster, and anyone who played in the arcade first had to watch it grow.

What Central Fiction Gets Right

The Active Flow system is the best thing here. It rewards the player who moves forward, and it punishes the one who hangs back without ever calling it a punishment. The purple pink emblem is a clean read — you can see the state on screen without checking a menu.

Exceed Accel is a bigger swing. It deals large damage and immediately ends Overdrive, which turns a resource into a single decision. You either spend the gauge on one attack or you keep it. That is a real choice, and it is the kind of choice a fighting game needs near the end of a series.

The countdown timer under the Burst Gauge is a smaller fix, and it is the right one. Overdrive duration used to be something you felt out. Now it counts seconds and split-seconds in front of you.

The Cost of Forty Hours

The story mode is where the game gets harder to defend. Forty hours is a long time to ask of a fighting-game player, and Central Fiction asks it while carrying a plot that depends on three previous games and two spinoffs. Es comes from XBlaze. Mai Natsume comes from Remix Heart and Variable Heart. Naoto comes from Bloodedge Experience. That is a lot of homework folded into one campaign.

The missing English dub compounds it. This is the only main-series game without one, and for a story this dense — with this many characters and this much terminology — the absence is felt. Reading forty hours of subtitles while tracking a plot about the Novus Orbis Librarium and the day of reckoning is work.

Neither problem is fatal. Both are choices, and both narrow who gets to the end.

The Verdict on BlazBlue: Central Fiction

Central Fiction earns its place as the close of Ragna the Bloodedge’s story. The roster of thirty-seven is deep, the Active Flow and Exceed Accel systems give the fights a spine, and the game commits to finishing what it started instead of teasing another chapter. Arc System Works built a fighting game that also functions as an ending, and endings are rare in this genre.

The story mode’s length and its no-dub policy are the two things that will decide whether you finish it. If you have followed the series from Chrono Phantasma, the forty hours will feel earned. If you have not, the game will not slow down for you.

That is a fair trade for a finale. It rewards the people who stayed.

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