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The Log Truck Crash Is Still the Best Thing in Final Destination 2, 23 Years On

Final Destination 2 review: the Route 23 logging truck crash is franchise-best, but the 2003 sequel stalls into a limp death-by-checklist middle.

By mitch·5 min read
A cloaked figure stands amid wreckage, as if awaiting a soul doomed to perish.

Final Destination 2 arrived three years after the first film turned a plane explosion into a franchise, and it opens with the best idea the series ever had: a highway pile-up that kills everyone in sight. Kimberly Corman (A.J. Cook) sees it before it happens, blocks the entrance ramp to U.S. Route 23, and saves eight strangers. Then they start dying anyway. The film runs 90 minutes, and for about twenty of them it is genuinely great. The rest is a machine that keeps jamming.

Trailer, via Warner Bros. Rewind.

The Logging Truck on Route 23

The opening set piece is the reason this movie is remembered. A logging truck loses its load on the highway, and the film stages the crash with real weight — cars flipping, a motorcycle sliding under a trailer, the camera refusing to look away. It is the sequence that earned the “greatest car crash scene in movie history” label and an MTV Movie Award nomination for Best Action Sequence. That reputation is earned.

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Then the film has to become a movie.

Kimberly’s premonition saves state trooper Thomas Burke (Michael Landes), high school teacher Eugene Dix, stoner Rory Peters, businesswoman Kat Jennings, widow Nora Carpenter and her fifteen-year-old son Tim, lottery winner Evan Lewis, and pregnant delivery driver Isabella Hudson. Kimberly’s own friends — Shaina, Dano, and Frankie — die in the pile-up anyway, because she stalled her car and they stayed in it.

That is a clean, mean setup. The film does almost nothing with it.

Death Works Backwards

Kimberly tracks down Clear Rivers (Ali Larter), the last survivor of Flight 180, who has spent the intervening year in a psychiatric ward. Alex Browning is dead, killed by a falling brick. Clear explains the rules: the survivors will die in the order they would have died on the highway, but Death appears to be running the list in reverse.

“It had everything to do with narrative, and nothing to do with money or Devon’s unwillingness to come back.”

That quote comes from the production side of the film, explaining why Devon Sawa’s Alex Browning was killed off-screen rather than brought back. It is also, accidentally, the most honest thing said about this movie. The film is built on narrative convenience, not logic, and the cast changes reflect it.

Ali Larter returned as Clear Rivers. Tony Todd returned as mortician William Bludworth. Devon Sawa did not return at all. The film replaced its lead and hoped nobody would mind.

Character Final Destination (2000) Final Destination 2 (2003)
Alex Browning Survives, played by Devon Sawa Killed off-screen by a falling brick
Clear Rivers Survives, played by Ali Larter Returns, hidden in a psychiatric ward
William Bludworth Mortician, played by Tony Todd Returns as Mr. Bludworth
Kimberly Corman — New lead, played by A.J. Cook

A.J. Cook Carries What She Can

Cook is the best thing in the movie. Ellis described her character as someone who can have fun on a trip but also “stand up to Clear, to come and challenge Clear on a race, and to bother with Clear.” Cook said Kimberly is “a very strong girl, very determined because her mother died a year earlier, right in front of her eyes, so she had to grow up quick.”

She plays it straight, and the film is better when it lets her. The problem is that Final Destination 2 keeps handing her omens instead of scenes. Tim dies under a glass pane. Evan is impaled by a fire escape ladder after a stovetop fire. Rory, Kat, Nora, Eugene, Isabella — the film cycles through them like a checklist, and the deaths get sillier as the runtime shrinks.

The highway crash works because it is physical and immediate. The later kills work because the film has trained you to laugh at them. That is not the same thing as horror.

The Sequel Problem

Final Destination 2 grossed $46 million domestically and $43 million overseas, for $90 million internationally against a $26 million budget. It was nominated for four awards, including the Saturn Award for Best Horror Film. A third film followed in February 2006.

None of that makes it a good movie. It makes it a profitable one.

The film’s central mechanic — Death working backwards through a list — is a clever twist on the original’s premise, and Clear’s explanation of it is the closest the script comes to genuine invention. But the film never solves its own problem. If Death always wins, the survivors have nothing to do but wait, and a movie about waiting is not a movie. The original Final Destination understood this well enough to keep its characters moving. The sequel lets them stand around while the furniture kills them.

What remains is a 90-minute highlight reel with a great opening and a limp middle. The highway sequence is worth the ticket. The rest is a reminder that a franchise can survive on one good idea for a long time — and that a sequel can be financially successful and still feel like a placeholder.

Watching Final Destination 2 now, the thing that stands out is how much of it is noise. The omens, the near-misses, the elaborate deaths — none of it lands the way the logging truck does. The film knows its best moment is its first one, and it never stops trying to get back there.

It never does.

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