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Love and Deepspace’s Bad-Boy Cocktail Calls for a Deadly Psychoactive Ingredient

A dating sim's bad boy cocktail garnishes include a psychoactive plant that can kill you — and the developer took 36 hours to warn against recreating them.

By mitch·4 min read
A cocktail garnished with a fire lily and datura flower rests amid dramatic bar lighting.

Love and Deepspace, the dating sim from developer Infold, has released a set of cocktail recipes tied to its male suitors — and one of those garnishes is a psychoactive plant that can kill you. The game recently posted a handful of themed drinks to X, each linked to a character’s signature flower. That sounds harmless enough until you reach Rafayel and Sylus, whose flowers are the fire lily and datura, respectively.

Datura is not just poisonous. It is a psychoactive plant. And Infold included it as a garnish.

The Signature Flowers

Each suitor in Love and Deepspace has a signature flower. Childhood friend Caleb gets the crabapple blossom. Xavier has the forget-me-not. Doctor Zayne is the jasmine. None of those are toxic. The problem comes with the other two:

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Suitor Signature Flower
Caleb Crabapple blossom
Xavier Forget-me-not
Zayne Jasmine
Rafayel Fire lily
Sylus Datura

Rafayel’s fire lily is poisonous. Sylus’s datura is worse. Datura is a psychoactive plant, meaning it alters the mind — and consuming it can be fatal.

Infold posted the recipes as part of a promotional push for the game. The drinks were meant to be thematic, tying each character to his flower. What they were not meant to be is real.

The Safety Notice Took 36 Hours

It took Infold 36 hours to post a follow-up tweet. The safety notice read: “Safety notice: All drinks shown are fictional and for in-game purposes only. Do not attempt to recreate or consume them in reality.”

By that point, the original post had already been community noted and flooded with fans asking the very important question: “Hey, what the hell?”

Why Infold Did This

Creating thematic food and drink recipes with real ingredients is not new. Games have offered recipes tied to characters for years. What is unusual is suggesting ingredients that are not meant to be followed. Infold’s notice made that explicit: these are fictional drinks, for in-game purposes only.

The question is why Infold bothered at all. You can create interesting cocktails for your characters without relying on deadly flowers. Providing recipes people are not meant to follow raises the obvious question: what is the point?

The Fans Reacted

Fans responded quickly to the post. Many asked the simple question: what the hell. Others noted the irony of a dating sim promoting a psychoactive plant as a garnish.

The post was community noted, and fans flooded it with questions and comments. The audience did not miss the joke — or the danger.

A Cookbook Is Coming

The article closes with a warning. Let’s just hope nobody ever lets Infold create one of those fandangled videogame cookbooks.

Infold’s response was prompt after fan pressure. The company issued the disclaimer within 36 hours.

But the damage was done. The original post was already community noted, and fans were already asking the question. Infold could have saved itself trouble by adding the disclaimer at the start. Instead, it waited 36 hours.

What We Make Of It

This is a funny story. It is also a cautionary one. Games that offer real-world recipes need to think through the ingredients they suggest. A psychoactive plant is not a garnish you want in your kitchen.

Whether Infold learned this the hard way is not settled. I’m not sure I’ve ever seen a developer create thematic food and drink recipes with real ingredients that weren’t meant to be recreated — which makes this whole situation even more bizarre.

The drinks themselves were fun. Thematic. Clever. But the garnishes went too far. Datura is not.

Infold’s disclaimer was necessary. It cleared up the confusion. It told players what was fiction and what was not. It came late, but it came.

The lesson here is simple: when you are making games that involve real-world references, double-check the ingredients. A cocktail recipe is a small detail. A psychoactive plant is not.

Infold got a little too silly with its bad boy-themed cocktail post. The fans got a laugh. And the drinks remain fictional, for in-game purposes only.

Source material: “Developer gets a little too silly, recommends deadly psychoactive ingredient in its bad boy-themed cocktail,” PC Gamer.

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