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Nidhogg Review: Twelve Years On, Its Simple Killing Loop Still Stings

A fencing game of blades, bows, and betrayal wherein two souls contend across perilous fields of hazard.

By mitch·5 min read
Two fighters confront each other upon a perilous bridge above a deep abyss.

Nidhogg is a fencing game built around a simple rule: kill the other player before they kill you, or die trying. That rule sounds small. It is not. The game turns a brief, brutal encounter into a lesson in patience, timing and pure spite. It is a game about death, and it is also one of the most fun multiplayer games ever made.

Trailer, via Gamezebo.

The Core Loop

Each match starts with two players facing off across a short distance. One player holds a sword; the other holds a bow. The goal is to cross the battlefield to the other side while preventing your opponent from doing the same. The catch is that the battlefield is a series of obstacles: ladders, walls, traps and pitfalls. Fall off the edge and you die. Touch the enemy and you die. Survive to the other side and you win.

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The loop is deceptively simple. A match can last seconds or minutes. It depends entirely on who is better at reading the other player’s intentions. Nidhogg rewards aggression but punishes overconfidence. It rewards patience but punishes hesitation. The result is a constant dance between attack and retreat, each player waiting for the other to make a mistake.

The Weapons and Tools

Nidhogg gives players a range of tools beyond the standard sword and bow. There are shields, spears, axes and even a grappling hook. Each weapon changes the balance of the fight. A shield lets you absorb hits and close the distance. A spear reaches farther but leaves you exposed. The grappling hook lets you pull enemies toward you or swing across gaps. Learning to switch between these tools mid-match is essential.

The game also features a variety of environmental hazards. Ladders can be climbed but can also be used to trap an opponent. Walls can be destroyed with repeated strikes. Traps wait in the ground, ready to send anyone who steps on them plummeting to their death. These hazards add layers of strategy. A match that looks like a straight run forward can become a complex puzzle of positioning and timing.

Multiplayer Chaos

Nidhogg is best played with others online. Matches pit four players against each other in a free-for-all. The chaos is immediate. Players jockey for position, try to eliminate each other, and constantly watch for the next threat. The game’s physics engine allows for moments of pure absurdity: a player grabs a ladder, swings across a chasm, and lands perfectly on the other side while their opponent falls to their death.

The online mode is where Nidhogg truly shines. Matches are fast, chaotic and often hilarious. The game’s sense of humor comes through in the animations and the way matches play out. A player who dies might curse the screen, or the game might show a cartoonish explosion. These touches keep the tension light without undercutting the seriousness of the moment.

Single Player Mode

For those who want to play alone, Nidhogg offers a single-player campaign. It is a linear path through a series of levels, each with its own hazards and enemies. The campaign is less exciting than the multiplayer. It lacks the unpredictability of human opponents. Still, it serves as a solid introduction to the game’s mechanics and a way to practice before jumping online.

The single-player campaign is a tutorial dressed as a challenge. It teaches the controls and the hazards slowly, building to more difficult encounters. It is not a replacement for the multiplayer experience, but it is a useful entry point.

Presentation and Sound

Nidhogg’s presentation is deliberately retro. The pixel-art graphics are colorful and expressive. Character animations are fluid and exaggerated, giving the game a playful tone. The backgrounds are simple but effective, with bright colors and distinct shapes that make it easy to see where you are in the level.

The music is minimalistic and repetitive, but it fits the action. It builds during tense moments and fades during calmer ones. The sound effects are sharp and clear, with the sound of a sword strike or a fall off a ledge being instantly recognizable.

Difficulty and Replay Value

Nidhogg is a difficult game. It requires quick reflexes and precise timing. New players will lose many matches before they start winning. The difficulty curve is steep, but the game never feels unfair. Every loss teaches you something about positioning, timing or tool selection.

The replay value is high. Matches are short, so you can play several in a row without feeling exhausted. The game’s competitive nature means you will always want to try again after a loss. There is a sense of satisfaction in finally crossing the battlefield and winning a match after several attempts.

“Kill the other player before they kill you.”

That line sums up the entire experience. It is a game about killing, but it is also a game about survival. It is a game about outlasting your opponent, outthinking them, and outmaneuvering them. It is a game that respects your time by making every match count.

Final Word

Nidhogg is a small game with a large impact. It takes a simple idea and builds a deep, engaging experience around it. The multiplayer is the star. The single-player campaign is a minor addition. The presentation is charming. The difficulty is challenging but fair.

It is not perfect. The single-player mode is thin. Some matches can feel repetitive after extended play. But the core loop is strong enough to overcome these flaws. Nidhogg is a game that rewards persistence and skill.

Hard Numbers

  • Title: Nidhogg
  • Developer: Nordic Game Design
  • Platforms: PS4, PC, Mac, Vita
  • Release Date: 2014
  • Critical Score: 7.7 of 10

Nidhogg is a game about death, but it is also a game about life. It is a game about the thrill of victory and the agony of defeat. It is a game that will frustrate you and make you laugh. It is a game that you will come back to again and again. It is a game worth playing.

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