
Two Worlds II Is 16 Years Old, and Its Hundred Hours Still Go Nowhere
Two Worlds II review: Reality Pump's 2010 open-world RPG escapes Gandohar's dungeon into Antaloor, a huge, uneven fantasy world worth 6.9/10.


Two Worlds II review: Reality Pump's 2010 open-world RPG escapes Gandohar's dungeon into Antaloor, a huge, uneven fantasy world worth 6.9/10.

Dragon Age II review: BioWare's 2011 sequel packs a decade into one city after just 16 months of development. A bold, flawed RPG that scores 7.6/10.

A deep-dive review of The Elder Scrolls V: Skyrim: its nine holds, eighteen skills, dragon fights, launch bugs, and why exploration still wins. Score: 8.2/10.

The Thaumaturge review: Fool's Theory's 1905 Warsaw RPG uses salutors, flaws and perception to build a detective story with real moral weight. Score: 8.4/10.

The Witcher 2: Assassins of Kings review — how CD Projekt Red's sequel fixed combat, added traps and bombs, and built the franchise.

Pokémon Legends: Arceus review: Game Freak trades turn-based tradition for overworld catching, Noble boss fights and the wild Hisui region. 8.5/10.

Kingdom Come: Deliverance review — Warhorse's 1403 Bohemia RPG scores 7.4/10 for unmatched historical detail, clumsy combat and a punishing save system.

Dragon Age: Inquisition review: BioWare's 2014 RPG blends Origins and Dragon Age II, with a deep companion roster, semi-open Thedas, and uneven side content.

Dragon Age: Origins review — BioWare's 2009 RPG still sets the bar for the series with six origin stories, deep lore, and a tactics system no sequel matched.
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