
What We’ve Been Playing: Bertie Bumbles Through Novigrad, Dom Grinds Gears
A strange and wonderful look at the games people are actually playing this week, from a sprawling city to a simple card game.


A strange and wonderful look at the games people are actually playing this week, from a sprawling city to a simple card game.

A review of Silent Hill: Revelation 3D, a horror film that fails to bridge the gap between game and movie.

A grim and terrible chronicle of the haunted town of Silent Hill, arranged in the proper order of its dread tale.

A grim island tale of St. Amelia, wherein Simon, a solitary wanderer, beholds horrors anew through a CRTV device.

How to fix a broken projector and solve a slide puzzle in Silent Hill Townfall, matching images to agenda points.

How to unlock the Community Gardens gate in Silent Hill Townfall: find Jane's plaque, enter the year 1993, and claim the key.

A grim walkthrough of Silent Hill Townfall's 'Zoe: The Patient' mission, wherein vitals, X-rays, and medicine must be administered ere the patient perish.

A grim hospital's puzzle of blood bags, letters, and locked doors — how to match each to the circle's center and open the final gate.

A grim tale of Silent Hill: Townfall wherein the monsters pale beside the familiar horrors of British interior design.

Silent Hill: Townfall review — a small, labyrinthine seaside horror game that rewards exploration, puzzles, and quick feet.

From grave farming to cult management, a neuroscientist explains why horror games make us feel safe and cozy.

Silent Hill: Shattered Memories reimagined the 1999 original with no combat, a therapy frame, and a freezing Nightmare. A look back at the 2009 Wii horror game.
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