Xanadu Next asks players to save a kingdom while riding a horse, swinging a sword, and solving puzzles that ask for patience rather than reflexes. The game, built for both NGage and PC, splits its time between open exploration and timed sequences that test memory and quick thinking. That split is also its central problem, and the reason a critical score of 8.3 out of 10 feels generous rather than inflated.
Trailer, via XSEEDgames.
The Kingdom of Ardon
The world of Ardon is the game’s strongest argument for its existence. Towns sit beside ruins, and the landscape moves from green fields to crumbling stone fortresses within a few screens. Players move through castles, forests, and villages, often following a path laid out ahead of them but free to look around and find hidden items along the way.
The presentation is neat without being striking. Character sprites are detailed, and the scenery holds up well against other games of its era. The music matches the tone, soft during quiet moments and swelling during boss fights. None of it reaches for greatness, but none of it drags either.
Riding and Sword Fighting
Combat is simple by design. Players ride a horse across the kingdom, stopping to fight enemies who appear suddenly from the side of the road. Sword swings are easy to control, and the game rarely punishes a player for missing a hit. Boss fights are where the difficulty rises, demanding precise timing and repeated attempts rather than luck.
Riding itself is the game’s most distinctive feature. Horses move at a steady pace, and players can guide them down narrow paths between trees and rocks. The system works well enough that it rarely gets in the way, though it can feel awkward during tight turns or when enemy fire closes in from all sides.
The Puzzle Sections
Puzzle sections break up the riding and fighting, asking players to solve riddles, remember patterns, and move through rooms in a specific order. Some of these sequences are clever, rewarding careful observation and memory. Others drag, repeating the same idea without adding new twists.
The puzzles are the weakest part of Xanadu Next. They demand patience that the game doesn’t always earn, and a few late-game puzzles rely on repeated failure rather than insight. That friction is the game’s biggest weakness, since it forces players to spend time on systems that never quite justify themselves.
Story and Characters
The story follows a prince tasked with saving his kingdom from an invading force. It is straightforward, told through dialogue scenes between townspeople and through text boxes placed at key points in the world. Characters are thin, and the writing leans heavily on stock lines about duty and honor.
None of it sinks. The story exists to give the puzzles and battles context, and it succeeds at that modest task. It does not try to be memorable, and it is not remembered.
Performance Across Platforms
Xanadu Next ran on NGage hardware and on PC, and the PC version remains the standard against which the console version is measured. Both versions share the same content, but the PC build offers smoother performance and sharper visuals. The NGage version is playable, if less polished, and it does not hold back the game’s core experience.
The controls are consistent across both versions. The game is built for players who prefer a steady pace over fast action, and neither platform changes that balance. The PC version simply removes some of the friction that comes with the handheld hardware.
Key Facts
- Title: Xanadu Next
- Platforms: NGage, PC
- Genre: Action adventure
- Score: 8.3/10
Xanadu Next is a game of contrasts. Its kingdom is worth seeing, its combat is satisfying, and its puzzles are frustrating. The three parts do not always work together, and the game’s identity shifts depending on which mode it is playing in at any given moment. Players looking for a steady, methodical adventure will find plenty to enjoy. Those hoping for a game that commits fully to one style will likely find themselves frustrated by the shift between puzzle and action.
The score of 8.3 reflects this tension. It rewards the ambition behind the kingdom and the care put into the puzzles, even as it acknowledges the rough edges that keep the game from greatness. Xanadu Next is a solid, if uneven, entry in its genre, best enjoyed in short bursts rather than one long sitting.
Get the Notebook.
The day's best stories and every fresh verdict, in plain English, in your inbox by seven. One email a day, no more.




