
In a Broken Asylum, Renée’s Memory Is the Real Horror
A broken asylum holds a girl's memory in fragments. A tale of abuse, a lover erased, and a mother's ruin.


A broken asylum holds a girl's memory in fragments. A tale of abuse, a lover erased, and a mother's ruin.

A stealth assassin and a child caught between shadow and light, in a tale that never quite resolves.

A dreamlike wander through a strange world, guided by a voice in the distance — Anodyne reviewed.

A hero fights the Demon King while memory slips away piece by piece, in this brief, tense tale of memory loss.

Afterparty sends Milo and Lola to Hell to outdrink Satan for a way home. Night School Studio's college-town underworld is sharp; the drinking contest isn't.

The Turing Test review: Bulkhead's first-person puzzler on Europa pairs human intuition with AI logic, and asks who you'd kill to keep a secret.

Always Sometimes Monsters review: a broke author has 30 days to cross the country and stop a wedding. Vagabond Dog's 2014 RPG scores 8.1/10.

Heavy Rain review: Quantic Dream's 2010 thriller follows four people hunting the Origami Killer and still lands its hardest scenes. 8 of 10.

Gone Home review: Fullbright's 1995-set exploration game sends Katie Greenbriar through an empty house to find her sister Sam. Score: 7.4/10.

RiME review: Tequila Works' 2017 island adventure maps five stages of grief onto five levels, with perspective puzzles and a twist ending. 7.3 of 10.

Oxenfree review: Night School Studio's 2016 ghost story uses a walk-and-talk dialogue system, radio puzzles, and a time-loop plot. Score: 7.9/10.

Firewatch review: Campo Santo's 2016 walking simulator about Henry, Delilah, and a Wyoming summer. Great dialogue, divisive ending. Score: 7.9/10.
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