
Housemarque’s PS4 launch shooter Resogun still holds up 13 years on
Resogun, Housemarque's 2013 PS4 launch shoot 'em up, reviewed: five voxel cylinder levels, keeper kills, human rescues, and why it outlasted the launch.


Resogun, Housemarque's 2013 PS4 launch shoot 'em up, reviewed: five voxel cylinder levels, keeper kills, human rescues, and why it outlasted the launch.

R-Type Delta hit PlayStation in 1998 as Irem's fourth shooter and the series' first full 3D entry, adding the Dose System and Delta Attack.

Ikaruga, Treasure's 2001 polarity shooter, explained: the black-and-white absorb mechanic, chain scoring, Shinra's story, and why the design still holds.

R-Type III: The Third Lightning review — the Hyper Wave Cannon's overheat gamble and three selectable Forces make this 1993 SNES shooter a 7.0/10.

Pop'n TwinBee hit the Super Famicom in 1993 with two ships, seven stages, and a bell system that still holds up. Our review scores it 7.9.

Gradius III, Konami's 1989 arcade shooter, came to the SNES in 1991. Its reputation rests on Edit Mode, Stage 4 and a brutal no-continue rule.

Zanac review: Compile's adaptive-AI shooter still holds up decades on, with eight weapons, twelve levels, and a difficulty that watches how you play.
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