No Time to Die closes out Daniel Craig’s run as James Bond with a mission that feels less like a farewell and more like a cleanup job. The film is a machine built to honor a franchise’s past while clearing room for the next one, and it mostly succeeds at both. It is also, at 163 minutes, long enough that its own momentum stalls before the final credits roll.
The setup is simple. Bond, having left MI6, is living off the grid on a remote island when he is pulled back into action by Felix Leiter, who asks for his help rescuing Madeline Swann from the clutches of a man named SPECTRE. That man is Blofeld, and the plot turns on a bioweapon that could wipe out half the world’s population. It is a big canvas, and the film fills it with gunfights, car chases, and a final showdown that runs almost twenty minutes without dialogue.
Trailer, via James Bond 007.
Blofeld’s Scheme
The biggest problem is that Blofeld is a lesser villain than the films needed him to be. Christoph Waltz plays him with a quiet menace, but the character’s scheme is so elaborate that it feels too large to follow. The film wants Blofeld to feel like the culmination of a decades-long grudge, but the story keeps undercutting that weight by making his plans too vast to grasp.
The movie spends a lot of time establishing that Blofeld is behind everything, and the payoff arrives late. This is a franchise that has spent years building toward a return to SPECTRE, and the payoff feels undercooked.
“Blofeld is a lesser villain than the films needed him to be.”
Craig’s Final Performance
Daniel Craig’s Bond has always been a darker, more physical version of the character, and this film lets him go further than ever. He fights harder, drinks more, and carries a grief that never fully lifts. His performance is the heart of the film, and the scenes where he confronts his own past — with Madeline, with M, with his own sense of failure — are the moments that stick.
The film is at its best when it slows down and lets Craig breathe. Those quieter stretches are where the emotional stakes land. The action sequences are impressive, but they are a means to an end, not the end itself.
Madeline’s Return
Madeline Swann returns, and her presence drives much of the tension. She is the reason Bond comes back, and her disappearance is the engine of the plot. Léa Seydoux plays her with a cool, unreadable edge, and the film leans into the ambiguity of their relationship. Is she a victim? A spy? A liability? The film never settles on one answer, and that refusal to define her is both a strength and a weakness.
The film uses Madeline as a way into Bond’s inner life, and that is a smart choice. Her absence is what forces him to act, and her reappearance is what forces him to make a decision. It is a well-used device, even if the character herself remains a mystery.
The Remote Island
The film opens on a remote island, and that setting pays dividends. The landscape is beautiful, and the film uses it well. There is a sequence where Bond is cornered by enemies in a narrow passage, and the claustrophobic tension works because the filmmakers commit to the location. The island is not just a pretty backdrop; it is a character in its own right.
The island also serves as a contrast to the film’s later urban settings. After the wide-open spaces, the cities feel cramped, and the film uses that contrast to build suspense. It is a smart structural choice, and it pays off.
The Score and the Chase
Hans Zimmer’s score is a driving force. It is loud, propulsive, and it knows when to pull back. The main theme is a reworking of the classic Bond tune, and it lands with real power during the closing credits. The music is the film’s emotional spine, and it carries more weight than the script sometimes does.
There is also a car chase that is genuinely thrilling. It is fast, chaotic, and it stands out as one of the film’s best sequences. The chase is a highlight, and it shows what the film can do when it commits to spectacle.
The Length Problem
The film’s length is both a blessing and a curse. The extended runtime allows for a slow burn that pays off in the final act, but it also means the middle drags. There is a stretch where the plot stalls, and the pacing suffers. The film is at its weakest when it is explaining things rather than showing them.
The film is a mixed bag, and it is hard to pin down a single flaw. It is too long, too vague about its villain, and too committed to spectacle at the expense of character. But it is also a film with a strong lead performance, a beautiful score, and some genuinely thrilling sequences. The good outweighs the bad, but only just.
A Solid End to a Run
No Time to Die is a solid, if uneven, conclusion to a decade of Bond films. It honors the past without being trapped by it, and it sets the stage for the future without feeling rushed. It is not the best Bond film, but it is a fitting end to a run.
The film’s final scene is a quiet one, and it leaves the door open for a new era. That is the right move. The film earns its ending, even if it takes a while to get there.
Get the Notebook.
The day's best stories and every fresh verdict, in plain English, in your inbox by seven. One email a day, no more.





