
Divinity: Original Sin II Review: A Brutal, Brilliant RPG Where Every Spell Has a Cost
Divinity: Original Sin II review — Larian's 2017 RPG drops you on Fort Joy as a Sourcerer, with turn-based combat, four-player co-op and real choices.


Divinity: Original Sin II review — Larian's 2017 RPG drops you on Fort Joy as a Sourcerer, with turn-based combat, four-player co-op and real choices.

Grounded shrinks you to ant size in a hostile backyard. Obsidian's survival hit, its story, co-op, spider slider, and why scale makes it work.

It Takes Two forces two players to repair a broken marriage through co-op puzzles, and Hazelight's design makes the cooperation the whole point.

Rampage World Tour on Nintendo 64 is the only home port with full three-player support, matching the arcade original. Our review scores it 7.2/10.

Zombies Ate My Neighbors review: LucasArts' 1993 horror-comedy shooter still earns its 8.3, thanks to a brutal rescue rule and co-op chaos.

Bubble Bobble hit arcades in 1986 and never left. A retro review of Taito's two-dragon classic, its one-screen design, and Fukio Mitsuji's co-op vision.

Super C brings Red Falcon back to Earth in Konami's 1990 run-and-gun shooter. Co-op is the real draw, but a 6.1 Metacritic score says the rest coasts.

Portal 2 review: Valve's 2011 sequel turns a short puzzle joke into a full-length classic with GLaDOS, Wheatley, gels and a real co-op campaign.
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