
Sony Announces Two New PlayStation 5 Pulse Headsets Ahead of 2027
Sony unveils new PlayStation 5 Pulse headsets arriving late 2026 and early 2027, amid a rocky year for PS5 owners.


Sony unveils new PlayStation 5 Pulse headsets arriving late 2026 and early 2027, amid a rocky year for PS5 owners.

Flower, Thatgamecompany's 2009 PlayStation Network game about wind, petals and color, has no fail state and no text — and that restraint is the point.

Sackboy: A Big Adventure review: Sumo Digital's 3D spin-off still holds up, with the Clawstring, Whirltool, Dreamer Orbs and a Vex twist. Score: 8.5/10.

Hohokum review: the 2014 PlayStation glide through 17 worlds with no score, no timer, and no tutorial — beautiful, strange, and tired by the end.

Sony cut off Hideo Kojima's Physint for deadline and budget concerns, pushing the game toward Xbox.

Toukiden 2 review: Omega Force's 2016 hunting action sequel adds the Demon Hand and an open world, but the maintenance loop drags it down.

Geometry Wars 3: Dimensions review: Lucid Games bends the twin-stick arena onto 3D grids, adds six drones and scores 8.5 of 10.

Sid Meier's Civilization II (1996) review: 21 civilizations, tile-map 4X strategy, the Multiplayer Addon, and the PlayStation port that kept the loop intact.

Harvest Moon: Back to Nature (1999) review: the first PlayStation farm sim, its three-year deadline, energy system, Mineral Town cast, and lasting legacy.

Monster Rancher 2 review: the 1999 PlayStation classic's guts battles, disc-based monsters, Big Four, and how Monster Rancher 1 & 2 DX keeps it alive.

Monster Rancher turned any CD into a monster on PlayStation in 1997. We look back at Tecmo's disc-reading trick, the training loop, and why it's gone.

Devil Dice review: Shift's 1998 PlayStation puzzle classic where you roll dice as a little devil, build chain reactions, and still holds up today.
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