
Croteam’s robot-puzzle game asks what makes a person, and answers with a laser
A review of The Talos Principle, Croteam's philosophical puzzle game about androids, sigils and humanity's last days, from its 2014 launch to 2025.


A review of The Talos Principle, Croteam's philosophical puzzle game about androids, sigils and humanity's last days, from its 2014 launch to 2025.

Quadrilateral Cowboy, Blendo Games' 2016 cyberpunk heist puzzler, makes typing code the verb. A look at its design, four-year build, and 8.4/10 score.

Devil Dice review: Shift's 1998 PlayStation puzzle classic where you roll dice as a little devil, build chain reactions, and still holds up today.

The Talos Principle II review: Croteam's ambitious puzzle sequel builds an android civilization, then tests it with a vast physics-defying pyramid.

Return of the Obra Dinn review: Lucas Pope's 1-bit detective puzzle asks you to name 60 dead sailors and say how each one died. Score: 9.5/10.

Tetris Effect review: Monstars and Resonair's musical Tetris earns 8.8/10, with the Zone mechanic, 30 stages, and the definitive PC version.

The Witness: 650 puzzles, eleven regions, no tutorials. How Jonathan Blow's 2016 island masterpiece teaches without saying a word.

Unpacking turns the mundane chore of putting things away into one of the most quietly affecting puzzle games of its year, and it earns every bit of its calm.

Wetrix review: Zed Two's 1998 water-catching puzzle game for N64 and PC, from its fireball economy to its thin split-screen battle mode. Score: 8.5/10.

Tetrisphere brought a wrapped sphere and chain-reaction combos to the N64 in 1997, with a Neil Voss score reviewers loved. A buried puzzle experiment.

Pokémon Puzzle League hit Nintendo 64 in 2000. A look at its modes, 16-trainer roster, 3D cylinder playfield, and why its chain system still holds up.

Yoshi's Cookie review: Nintendo's 1992 tile-matching puzzler for NES, Game Boy and SNES, rated 8/10 for its simple, addictive rotating-line gameplay.
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