
Dragon Warrior: Erdrick’s Heir and the Founding of a Genre
Dragon Warrior (1986) set the template for console RPGs: Erdrick's heir, three keepers, the Dragonlord, and a 7.3 Metacritic score built on patience and grind.


Dragon Warrior (1986) set the template for console RPGs: Erdrick's heir, three keepers, the Dragonlord, and a 7.3 Metacritic score built on patience and grind.

Double Dragon II: The Revenge killed Marian and rebuilt the controls. A 1988 arcade sequel with a back kick, a clone battle, and reused assets.

A review of the MS-DOS port of Double Dragon: single-player only, fewer enemies, but the belt-scroll brawling and weapon steals still land. Score: 7.2/10.

Battletoads on NES still defines brutal difficulty three decades on. We break down its Smash Hit combat, Turbo Tunnel, and why it remains a classic.

A tale of Ultima VII: The Black Gate, wherein Origin Systems wrought a kingdom whole, and a fiend named the Guardian schemed against Britannia.

Super Mario Bros. (1985) review: how Shigeru Miyamoto's NES classic saved the console business and built the template every platformer still follows.

Super C brings Red Falcon back to Earth in Konami's 1990 run-and-gun shooter. Co-op is the real draw, but a 6.1 Metacritic score says the rest coasts.

Tiger Electronics' 1991 Mega Man 3 handheld is a licensed LCD spin-off, not Capcom's NES game — a look at what it actually is.

Mega Man arrived on the NES in 1987 as Capcom's first home-console game. A retrospective on its stage select, weapon loop, and 7.3/10 score.

Castlevania II: Simon's Quest (1987) review — Konami's cursed, nonlinear sequel with day-night cycles, lying villagers and three endings. Score: 6.7 of 10.
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