
Familiar to a Fault, the Blue Bomber’s Final NES Outing Plays It Safe
A steady, familiar close to the blue robot hero's console years, with eight stages, a new Rush part, and gentler trial than before.

Every game we have scored, from the NES library to current releases.

A steady, familiar close to the blue robot hero's console years, with eight stages, a new Rush part, and gentler trial than before.

A chronicle of Mega Man 5, wherein eight masters, a bird companion, and stages of trial prove the series holds its old promise still.

Mega Man 4 grants a charge shot for the Buster, yet the war against eight new robot masters feels safe and familiar throughout.

A review of Mega Man 3, a game of new foes, a companion named Rush, and a low move, weighed against its rougher spots.

A look back at Mega Man 2, whose eight robot masters and device system remain among gaming's tightest NES designs.

A tale of six robot masters, one puzzle, and a hard, unkind test upon the NES, worth the playing still.

A hero rises from a dark realm to save a goddess above, through narrow passages and steady running stages, in this old, rough journey.

Two soldiers storm an alien base alone in this hard, direct shooter of forest fights and base attacks.

A castle of two paths and three companions, wherein Dracula's curse tests courage and patience alike.

A haunted world, a heavy burden, and clues that mislead — Castlevania II: Simon's Quest tests patience across dark lands.
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