
Code Vein Review: Power Costs Memory, and the Bill Comes Due
Code Vein review: Bandai Namco's vampiric soulslike trades memory for power. Story, Blood Codes, Successors, and why it earns 7.3 of 10.


Code Vein review: Bandai Namco's vampiric soulslike trades memory for power. Story, Blood Codes, Successors, and why it earns 7.3 of 10.

Dragon Ball Z: Kakarot has sold 10 million copies by treating the anime as a world to live in — fishing, eating, training — not just a set of fights.

Maneater review: Tripwire's shark RPG still bites six years on, from Port Clovis to Scaly Pete, Truth Quest, and 14 million sales.

Children of Morta review: Dead Mage's 2019 roguelike makes the Bergson family the unit of progression, and it still earns its 8.3 out of 10.

Transistor review: Supergiant's talking sword, Red's stolen voice, and the Turn() combat system that stops time. It earns 8.5 of 10.

Torchlight II, released September 20, 2012, is a bigger, cleaner dungeon crawler with four classes, mod support, and multiplayer — and it still holds up.

Mega Man Legends 2 sends Volnutt after four keys to the Mother Lode on PlayStation. A review of Capcom's 2000 sequel, its dungeons, and its cliffhanger.

Moonlighter review: Digital Sun's 2018 action RPG splits Will's day between running a shop and raiding dungeons. Score: 8.2 of 10.

Diablo III review: Blizzard's 2012 action RPG sold 3.5M copies in 24 hours and still holds up — except for the auction house that soured the loot chase.

Dragon Quest Heroes II review: Omega Force hack-and-slash meets a full Dragon Quest RPG with a world map, class changes and four-player co-op. Score 8.2/10.

Ys VIII: Lacrimosa of Dana review — a shipwreck, a barter village, and two timelines. Fast combat, wide exploration, and a rocky English launch.

Darksiders II review: Death rides to clear War's name in Vigil Games' $50M hack-and-slash sequel, with loot, skill trees and the Crowfather's amulet.
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